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W. Eric Martin
United States Apex North Carolina
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Since the moment Small World Underground was announced in April 2011, players have asked whether it could be combined with Small World, its predecessor from 2009. This question was answered in the SWU rulebook from Days of Wonder, with details on which regions could be considered equivalent when determining bonuses and special powers, how to add monsters and relics to the original game, and so on.
But that's not really what people wanted to know: They wanted to play both games together. After Spiel 2011, they'll be able to do so thanks to Small World Tunnels, a free mini-expansion that Days of Wonder will distribute at the game convention in Essen, Germany in late October. In Small World Tunnels, 2-6 players can use caverns as tunnel entrances to jump between the two game boards with races and special powers from both games being available. The rulebook included with the expansion details how to set up the two game boards to accommodate different player numbers.
Small World Tunnels will subsequently be available at game stores in Europe in late October 2011 and in the U.S. in mid-November.
Together at last...
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