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The Unconventional Wargamer

I just started wargaming about 5 years ago, and not "classicaly" trained as most of you guys are but this hobby really got me into history. Yea and I got it bad. So as I play these games I typically dont play like an old school gamer and I screw up a lot, but sometimes it's pretty funny how my crazy ideas work. I roll the worst dice you have ever seen, but I can always blame it on my leaders :)
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What I like about Victory point games

Tanks Alot
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Fort Mill
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There is something about Victory Point Games that I really like. Its almost like a class on wargaming. Most of the games they produce are pretty simple but can have a lot of replayability. One of my favorites was actually Battle for Moscow. What I liked about this game is it simply explained the story of how hard it was to take Moscow. I played this game via email about 6 times and tried all sorts of strategies, and had some really good strategy whooped up on me, but it was nice to play a game without a lot of complexity that still felt deep. I think there are 4 pages of rules.
Another game I liked was Ancient Battles Deluxe. What surprised me about this game was combat rules, and how flanking was critical. Now this one looked like a simple game til combat happened. There were a lot of things to consider when calculating combat, so much it was almost overwhelming. Once I figured it out I was on the edge of my seat, waiting to see if I could use that "tactical approach vector"
The Napoleonic 20 (Jena 20, Waterloo 20 , Austerlitz 20) series is an amazing concept of using 20 pieces or less to represent a battle. There is a little bit of historical accuracy lost in the way both sides have objectives in the game but there is also a lot to be learned here about how to use your better units, the terrain, and tactics. Plus the event cards really can change the game for you. I really like this series.
I have to confess I hate solo games, but I had to try Levy en Masse. When I first bought it I was hoping to learn more about the campaigns of Napoleon, but I actually found myself learning about the french revolution. So much I began spending hours studying it. It's a truly frustrating game, yet light enough to where even a non solo player had fun.
Paul Koenig's DDay beach and Operation Market garden are more tactical games, with chit draws driving the game. Very small ruleset but nice demonstrations of the history involved.

In my opinion Victory Point games is doing something more than just creating games here but inspiring history at a level that is often overlooked. Games that are wargamish, and approachable by non wargamers that teach and inspire. I do hope that the rulebooks will be streamlined a little more for younger players or possibly better player aide's to get younger players and non wargamers into the game. Sometimes the cross referencing between a rule book and exclusive rules seems to be a bit much for people new to the game.
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Subscribe sub options Fri Oct 28, 2011 2:29 pm
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Marco Arnaudo
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good job, and I agree on all points [well, I do not hate solo games though ]
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  • Posted Fri Oct 28, 2011 2:35 pm
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Paul Dodds
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I couldn't agree more, although conversely it was the VPG solo games that initially drew me to them - for which I have to thank one of Marco's excellent reviews!

Their solitare games, especially the various States of Siege titles, are wonderful games: well designed, clear and straightfoward rules, no fiddly AI, oozing with theme, and give the player enough choices to be highly replayable.

While not a war game, but touching on your point about inspiring an interest in history, I'd definitely recommend checking out The Hero of Weehawken. This is a sublime piece of game design that has the added attraction of focusing on an fascinating episode of American history.
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  • Posted Fri Oct 28, 2011 3:27 pm
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Tanks Alot
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marnaudo wrote:
good job, and I agree on all points [well, I do not hate solo games though ]


Im learning to like it, especially with short games like these. I'm way too social of a person to be a wargamer, and too uptight to be a a fantasy player
 
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  • Posted Fri Oct 28, 2011 3:46 pm
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Luigi54
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I'm also very happy to have some VPG games.
I own 10 games and I like many of them.
The "Ottoman Empire" is the one I mostly enjoyed right now.

My reasons to happily buy VPG games:
- few pages of rules (usually from 6 to 8)
- no errata
- easy games
- few counters
- low cost games
- many different subjects
- the games occupy very limited space
- a good degree of historical simulation.
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  • Posted Fri Oct 28, 2011 4:35 pm
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Patrick Carroll
United States
Carver
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"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
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"That's how the light gets in." (Leonard Cohen)
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Quote:
Another game I liked was Ancient Battles Deluxe. What surprised me about this game was combat rules, and how flanking was critical. Now this one looked like a simple game til combat happened. There were a lot of things to consider when calculating combat, so much it was almost overwhelming. Once I figured it out I was on the edge of my seat, waiting to see if I could use that "tactical approach vector"

That's one of the nicest things I've read about ABD's combat system. Now I want to pull my copy out and play it again.
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  • Posted Fri Oct 28, 2011 7:18 pm
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Tanks Alot
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I have to admit it wasnt easy to get, but once I got it it was pretty cool, especially how the commanders added. And another cool thing is having so many scenarios and exploring the differences in the units. Im very tempted to pick up all the expansions to do the "build your own scenario" games but its quite expensive for a game that probably wont hit the table much.
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  • Posted Fri Oct 28, 2011 7:32 pm
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David Janik-Jones
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Waterloo
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Also, the brilliant Bulge 20 deserves mention. Excellent game. Simple complexity, utterly amazing.
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  • Posted Fri Oct 28, 2011 9:43 pm
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Tanks Alot
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DaveyJJ wrote:
Also, the brilliant Bulge 20 deserves mention. Excellent game. Simple complexity, utterly amazing.

Hmm have to add that to the list now
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  • Posted Sat Oct 29, 2011 2:54 am
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John Welch
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As a history teacher, I'm glad to see my evil Levee en Masse plan worked ninja

Great blog!
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  • Posted Sat Oct 29, 2011 4:41 am
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Luke Hughes


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The importance of having historical notes integrated into cards rather than filed away in a reference book should not be underestimated in creating the historical engagement you speak about.
I too have learned a lot!
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  • Posted Sun Oct 30, 2011 4:01 pm
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