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Nigel Buckle
United Kingdom Forest Hill London
Now called Omega Centauri (by Spiral Galaxy Games) release date tbc
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Barbarian Cards
There are 3 types of Barbarian cards:
Action cards - which work in the same way as the basic action cards, you play them doing something and then discard them.
Some are similar to the basic actions (but improved) some are a bit different, all are worth VP at the end of the game.
Technology cards - these are different, they are played (deployed) out and remain in play, as played some give a bonus, but all alter the game in some way. All are worth VP at the end of the game. For example Religion allows the owning player to draw 6 cards at the end of the turn rather than 5, very powerful.
Advantage of technology cards are they are played out of your deck, so thinning your deck, and everyone can see all the great inventions you've made.
Oh, and because they are worth VP you also score them multiple times, like regions (every time you play the strategy card).
Achievement cards - these are like achievement cards in Omega Centauri, they score you VP at the end of the game, but the quantity depends on what you've collected/done during the game. Some for getting particular regions, some for gaining cards, some for resources etc.
The players all start with 2 (random) barbarian cards. Then the remainder (or some, if playing with less than 4) are placed as the Barbarian deck for use during the game. Running out of Barbarian cards is one of the end game triggers.
One concern is making the non-technology cards attractive enough to want to take, as it looks like technology cards are just better. Something for me to work at
A discussion about the Empire cards ... stage 8
Or look back at Stage 6
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