The Hotness
Games|People|Company
Dominion: Dark Ages
Total War
Mage Knight: Board Game
Fantastiqa
Libertalia
The Lord of the Rings: Nazgul
Descent: Journeys in the Dark (Second Edition)
Eclipse
Mice and Mystics
Doctor Who: The Card Game
Lords of Waterdeep
Star Wars: X-Wing Miniatures Game
Agricola: All Creatures Big and Small
Dungeon Fighter
Android: Netrunner
Virgin Queen
A Game of Thrones: The Board Game (Second Edition)
Glory to Rome
Infiltration
Collapsible D: The Final Minutes of the Titanic
Dominion
The Lord of the Rings: The Card Game
Twilight Struggle
City of Horror
Snowdonia
1989: Dawn of Freedom
Goa
Sherlock Holmes Consulting Detective
Agricola
Among the Stars
7 Wonders: Cities
7 Wonders
The Swarm
Through the Ages: A Story of Civilization
Arkham Horror
Village
Ora et Labora
Battles of Westeros: House Baratheon Army Expansion
Race for the Galaxy
War of the Ring
Trajan
Kingdom Builder
The Castles of Burgundy
Zombicide
Twilight Imperium (third edition)
Space Alert
Dungeon Command: Sting of Lolth
Hacienda
Battlestar Galactica
Ground Floor

Every Man Needs A Shed

Life and games, but mostly games, from Tony Boydell: Independent UK games designer, self-confessed Agricola-holic and Carl Chudyk fan-boy www.surprisedstaregames.co.uk
Recommend
26 
 Thumb up
0.05
 tip
 Thumb up

Three Act Play

Anthony Boydell
United Kingdom
Unspecified
Unspecified
designer
Avatar
mbmbmbmbmb
Act 1

Scene - INT: Conegra Road. Carl is sat at the infamous dining table eating a large omelette. Blaine is with him and is in danger of being eaten by the omelette, such is it’s magnitude. Tony enters carrying a crate.

Tony: Evening all

Carl and Blaine reciprocate through spewing mouthfuls of curdled egg. Tony shows them the recently-revamped prototype of I’ll See You In Court and they set to a three player. It falters and stumbles a bit and a few more tweaks are applied. Three is the minimum number of players for this so, naturally, it will lack the range or jeopardy (or party atmosphere) of a crowded table.

Carl: There’s water in the Fridge, if you want?

Tony walks over to the fridge, pulls it away from the wall and starts bending the cooling pipes away from their housing.

Carl: No…there’s water IN the fridge…

Tony blushes and shoves the fridge back against the brick-work. He opens the fridge and is crushed under an avalanche of Coke Zero and yoghurts. Richard enters carrying a crate. He watches the dying embers of I’ll See You In Court. Tony and Richard order a curry for their supper. Carl and Blaine devour a large bar of minty Aero without offering it to either Tony or Richard.

Act 2

Scene – Carl’s dining room. A large monitor shows the many games of boiteajeux.net Agricola he is running simultaneously.

Richard: What shall we play?

Richard slaps Dungeon Petz onto the table. Blaine’s school blazer falls off the back of the chair, scattering ephemera across the polished floor: calculator, compass, iPod Touch, pencil case, crack pipe etc.

Richard explains the game to Tony and Blaine. Tony furrows his brow. Blaine asks a lot of clarifying questions. During the 20 minute overview, Richard continues to unpack pieces from the box.


Tony: There are a lot of pieces.

Carl: Yes, but its not a complicated game.

Tony inner monologues: ‘Secret allocation of imps, secret allocation of cards, cages, modifications, artifacts, food, potions, ‘friends from far away’, +2 to the exhibition, the hospital, the auction house, food rotting, exhibition requirements, collectors, four colours of ‘need’ card, fresh pets, old pets, aging pets, VPs for shows, VPs for selling, VPs for money, icons and funny pictures. The inside of Vlaada’s head is VERY crowded.

Tony: It’s a bit fiddly, isn’t it?

Richard & Carl: Yes, but its not a complicated game.

Play is a little slow – mainly because Blaine keeps taking imp allocations back after ‘the reveal’, or because Blaine wants to place first (places the biggest batch of imps and gold) and then spends 5 minutes deciding what to do next. Or its Blaine’s turn and he gets up to go to the loo in the middle of it. Or Blaine drops his school blazer on the floor (again). Tony takes a long time, relatively speaking, because he doesn’t know what the flippetty-flip is going on.

Tony: I don’t know what the flippetty-flip is going on.

Carl & Richard: Yes, but its not a complicated game.

Enter: Neil, delayed by traffic. He is not carrying a crate.

Neil: Hello, everyone.

Tony: Hello, Neil

Carl: Hello, Neil

Richard: Hello, Neil

Blaine: (knocks jacket onto floor) Hello, Neil

Neil: (looking at Dungeon Petz) There are a lot of pieces.

Richard & Carl: (wait for it) Yes, but its not a complicated game.

Richard wins, Blaine is second, Tony third and Carl last.

Carl: So, Tony – what did you think?

Act 3

Scene - Carl’s dining room. A large monitor shows, variously, the BBC News website, iTunes and an Excel spreadsheet of all the games Carl has played so far this year.

Richard: What shall we play?

Tony: We could play Agricola?

Neil looks excited at the prospect. Silence visibly emanates from the others.

Tony: Feudality (Feudalherren) it is, then!

Richard explains the game – Tony has played a bit before and is looking forward to it. It has that classic 80’s feel – dice rolling for monsters and resource production, buying and placing resource producers from a ‘market’, cube-pushing for the Euro-philes, random (swingy) events for the Ameritrasher and cute, funny cartoon artwork.


Play is brisk. Neil gets a flyer with lots of VP producing citizens. Both Carl and Richard ‘visit the Queen’ with great success, though Carl did have to ‘use his wizard’ to re-roll a low score (“it’s never happened to me before” he lamented). Blaine tried a little later but with less success – “like pushing a marshmallow into a Parking Meter” is the rumour in the servants quarters. Tony thinks it would be cruel to poke fun of a young lads first (failed) sexual exploits but does so anyway.

Neil wins, Richard in second, Tony third and Carl/Blaine languishing at the back. There weren’t any attacks this time – a situation that will no doubt change with future plays.

Neil: Thank you very much, everyone.

Carl: Anytime…as long as you stop winning.

Tony offers Neil his Sticky Stickz. Cue: the usual response.

All depart as Blaine simultaneously goes to the loo AND knocks his school blazer (avec loose contents) on to the laminated floor.
Twitter Facebook
5 Comments
Subscribe sub options Wed Nov 16, 2011 9:23 am
Post Comment
Soren Vejrum
United Kingdom
Richmond
Surrey
Avatar
mbmbmbmbmb
Well, Dungeon Petz IS simpler than Dungeon Lords.

Knowing that, I played it the first time with 2 old-timers and 2 newbies - one of whom lost the will to live playing the game.

"But its not a complicated game" - if you are used to blind bidding, worker placement, hand management, resource management, puzzle solving over two-three rounds in advance balancing multiple conflicting puzzles, and a game that will kick the shit out of you if you make a mistake as is typical of many of Vlaada's games.
4 
 Thumb up
 tip
 Thumb up
  • Posted Wed Nov 16, 2011 10:26 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Anthony Boydell
United Kingdom
Unspecified
Unspecified
designer
Avatar
mbmbmbmbmb
vejrum wrote:
Well, Dungeon Petz IS simpler than Dungeon Lords.

Knowing that, I played it the first time with 2 old-timers and 2 newbies - one of whom lost the will to live playing the game.

"But its not a complicated game" - if you are used to blind bidding, worker placement, hand management, resource management, puzzle solving over two-three rounds in advance balancing multiple conflicting puzzles, and a game that will kick the shit out of you if you make a mistake as is typical of many of Vlaada's games.


I agree - but does that necessarily make them GOOD games? I'm not sure...clever they are (undoubtedly) but...
1 
 Thumb up
 tip
 Thumb up
  • Posted Wed Nov 16, 2011 11:52 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Michel van Peenen
Netherlands
Rijnsburg
Zuid-Holland
Avatar
mbmbmbmbmb
Tony,
You got me laughing at work, please stop doing that.

Great report, here are some more thumbsupthumbsup
1 
 Thumb up
 tip
 Thumb up
  • Posted Wed Nov 16, 2011 12:03 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James 3
United States
Atlanta
Georgia
flag msg tools
Avatar
mbmbmbmbmb
I feel no urge to ever play any of the Dungeon X games now, if I was on the fence
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 17, 2011 5:12 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Carl Crook
United Kingdom
High Wycombe
Bucks
Avatar
mbmbmbmbmb
I guess you had to be there but I wet myself laughing at this one.
1 
 Thumb up
 tip
 Thumb up
  • Posted Thu Nov 17, 2011 11:33 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote

Subscribe

Categories

Contributors

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.