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Game Design Notes (and other random thoughts)

A simple place to collect random thoughts with a focus on game design
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Game Design, New Games & More!

David Gregg
United States
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North Carolina
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First up: new prototype for Just in Time! I've decided to merge the hexes into the board so that I can keep the hex numbers orderly and easier to find while time traveling, but I'm still keeping the city modular via large chits that will depict the individual buildings which will be placed on the hexes. Here's a pic of the board prior to being filled with chits, cards and such:



I've also increased the size of the timeline cards to make more room for additional events and other little tid-bits that'll likely be placed on them. I've already ordered some wooden discs, so now I just need to acquire some chipboard and reprint the components (and of course assemble everything). Hopefully I'll have a nice prototype ready to play within a week or so.

Secondly: A package has arrived and is awaiting my arrival back home! This contains a couple of new games, a bunch of sleeves and a present for my secret santa! Mine has been a bit difficult to work with, so I ended up getting one game off of their wishlist (A Few Acres of Snow) and will be including some other games that I, uh... have access to.



Speaking of secret santa, I've yet to hear from mine ninja

New Games: The games that came in today are Elder Sign and JAB: Realtime Boxing, both of which I'm pretty excited to try out. I played Arkham Horror once with some friends and while it is an interesting game, it just takes far too long to accomplish what it sets out to. I'm hoping that Elder Sign will make for a nice streamlined Arkham without sacrificing too much of the game. As for Jab, my sis is a big fan of Egyptian Ratscrew and this one has a lot of the elements of that game, but looks more interesting and polished. I also think that Jab will be a lot of fun to play with the wife and kidos.



Sleeves! New sleeves are always nice, especially with the next expansion to Nightfall in the works. I'll be starting on the mathy end of the expansion next week, where I create all of the chain colors and arrange them for the new cards. Then I'll work on populating the card effects, taking into account all of the existing cards so that I'll know how frequently a card is to kick and what effects can kick into / out of the new cards. That last bit can make creating new effect particularly challenging.

Game Night Poll: Last, but not least, I'll also be picking up the pace on the game night poll website that I've started to work on. The end goal is to provide gaming a groups a place to nominate and vote on games that everyone wants to play at their next gathering. I've been running a private version of the site for a particular group who has given a ton of great feedback that I'll be using to make an improved version for the public site. I'll be sure to post here as I make progress.

Wish me luck!
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Subscribe sub options Wed Nov 23, 2011 7:58 pm
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Ryan Metzler
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Kenosha
Wisconsin
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Are you pondering what I'm pondering Pinky?
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I think so, Brain, but if we have nothing to fear but fear itself, why does Eleanor Roosevelt wear that spooky mask?
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Woooh! Game night poll! Such a good idea
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  • Posted Wed Nov 23, 2011 8:34 pm
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David Gregg
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Oh look, there goes one of my lab mice faithful testers now!
 
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  • Posted Wed Nov 23, 2011 8:37 pm
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Jake Fernandez
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Hey man! Also excited on GAME NIGHT POLL. Been looking for something exactly like this. Is it possible to have easy integration into say FACEBOOK since that's how we arrange most of our meets?
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  • Posted Thu Nov 24, 2011 2:28 am
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David Gregg
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dyeyk2000 wrote:
Hey man! Also excited on GAME NIGHT POLL. Been looking for something exactly like this. Is it possible to have easy integration into say FACEBOOK since that's how we arrange most of our meets?

Perhaps eventually. Right now the plan is notify individuals via email and it will be able to help you pull your collections straight from BGG. Once I have all that in place I'll look into integrating with Facebook events etc.
 
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  • Posted Thu Nov 24, 2011 3:07 am
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Jake Fernandez
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s3rvant wrote:
dyeyk2000 wrote:
Hey man! Also excited on GAME NIGHT POLL. Been looking for something exactly like this. Is it possible to have easy integration into say FACEBOOK since that's how we arrange most of our meets?

Perhaps eventually. Right now the plan is notify individuals via email and it will be able to help you pull your collections straight from BGG. Once I have all that in place I'll look into integrating with Facebook events etc.


I was thinking a poll system might be better? Wherein you select a couple of game you'd like to bring to game night and collate all of those games into a pool that everybody would vote on? The poll can be dynamic and people can change their choices any time.
 
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  • Posted Thu Nov 24, 2011 9:03 am
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David Gregg
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dyeyk2000 wrote:
I was thinking a poll system might be better? Wherein you select a couple of game you'd like to bring to game night and collate all of those games into a pool that everybody would vote on? The poll can be dynamic and people can change their choices any time.

That's pretty close to how it works. Currently:
1) The leader of the group sets deadlines for nominations and votes, as well as how many nominations and votes each person gets.
2) Each person nominates games.
3) When nominate deadline is reached, the system switches over to voting, listing each nominated game along with a weight dropdown (think "love to play", "like to play", etc).
4) When vote deadline is reached, it outputs the results, with most votes being top and weights used to break ties.
 
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  • Posted Thu Nov 24, 2011 11:21 am
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Al Leduc
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JAB is a great "keep on your toes" kinda of a game. Hmmm, I'm gonna try to get a few games in this weekend myself.
 
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  • Posted Thu Nov 24, 2011 11:38 pm
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David Gregg
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BoneDog wrote:
JAB is a great "keep on your toes" kinda of a game. Hmmm, I'm gonna try to get a few games in this weekend myself.

Just got in 5 more games of it tonight with my folks laugh
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  • Posted Fri Nov 25, 2011 4:09 am
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