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My 2011 in Review: Two Player Games

Ender Wiggins


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This is the first installment of a series of articles, in which I take a look back at some of the new games I've played and explored in the past year. First up: Two Player Games.

My Best Two Player Game award goes to Famiglia, but there were many other solid and fun games in this category, notably Mirror, Mirror and The Kingdoms of Crusaders. An honorable mention also goes to Jaipur, a 2010 Spiel des Jahres Recommended title which played for the first time this year and also loved. Also worth noting is the excellent What's My Word?, a two-player game that will appear in another installment under "Word Games". Of the two-player games you learned this year, what was your favourite?

Famiglia



Famiglia is a clever little two-player card game from Friedemann Friese that was first released at Essen 2010. It flew under the radar for quite some time and only in the last half a year is it finally getting some of the interest and attention it deserves. It's different - and that's immediately obvious by looking at the box, which is amusingly and cleverly designed to look just like a cigar box. I was initially sceptical about the game, and the mafia theme and artwork didn't help matters. But if you can overlook the fact that cards with tattooed mobsters might not be ideal candidates for a family-friendly game, there's a remarkable little hand management game to discover here. It has deck-building and set collection elements, offers fresh mechanics, and comes in an attractive package.

The cards feature four families, and players try to recruit more powerful and higher point scoring cards using a type of pyramid scheme: the usual way this works is that you need two cards of the same value and colour, in order to get the card of the next highest value in that colour (e.g. you'd need two yellow 2s in order to take a yellow 3 from the Street). The basic concept of the game may seem rather simple, and it would indeed be boring if that's all that the game offered - but what really makes this game shine is that three of the four families have special abilities which allow you to exchange cards, reduce their value, or act as wild cards.

It can take a few plays to click, but when it does, you may find yourself playing multiple sessions in row! The theme and artwork won't please everyone, but those who aren't put off by this will find something that rivals some of the best of the Kosmos two-player series, and it's continued to get regular play here over the last year. Famiglia is certainly one of the best new two player card games I've played in a while. And yes, Aldie and Derk's names really are featured as characters in the game!

Want to know more? See my full review: mb A Comprehensive Pictorial Overview: Friedemann Friese's deck-building pyramid scheme (featuring Aldie & Derk)


Mirror, Mirror



Considering that this 2011 game originated with the designer being given a bunch of small round mirrors, a bag of wooden balls, a paint tray, and the challenge of a year to turn those into a game, Jacob Davenport has done an outstanding job of creating an enjoyable two-player game.

The objective of Mirror, Mirror is to move pieces (some of the moves are like chess) on the board, and try to capture your opponent's piece that is carrying a red letter - somewhat similar to the idea of capturing the "Flag" in Stratego. The characters all have `letters' on the reverse side, so they're hidden from view, and only one is red. But you can move your pieces - which have these awesome mirrors on them - into a position behind enemy lines so that you can spy on his pieces and see what colour letters they are carrying.

It's best described as playing a speedy and fun Stratego but with mirrors. Some of the mechanics certainly are more reminiscent of Stratego than Chess, but it's on a smaller playing field, and in much quicker game time. Add in a small element of deduction, a dash of tactics with regard to moving and positioning your pieces, a light-hearted and fun theme, colourful and quality components, and that's Mirror, Mirror! While being an abstract game at its core, it doesn't feel at all like an abstract, and is very fun to play and deduce. It also plays very quickly (15-20 minutes), so it doesn't get bogged down with analysis paralysis. Altogether these elements make Mirror Mirror stand out head and shoulders above your average chess-like abstract as a very clever and a novel two-player game worthy of attention.

Want to know more? See my full review: mb Ender's Comprehensive Pictorial Overview: Imagine playing Stratego with mirrors!


The Kingdoms of Crusaders



Straight from Moscow comes The Kingdoms of Crusaders, a cute little two-player game that's highly reminiscent of Battle Line, but with less card-counting and arguably simpler and quicker. It became available in an English edition for the first time at Essen 2011.

Players place cards competing for five territories, with best of five winning. Each territory will have players placing a total of four cards, much like Battle Line, but the winner is determined by combinations of symbols, the winner being the player who can get the most four-of-a-kinds and/or three-of-a-kinds.

There's a good dollop of luck, but who cares given that you can play it in 10 minutes flat. The crusade style artwork from 19th century artist Gustav Dore is a nice touch, even if the theme is pasted on. A very worthwhile little filler from our Russian gaming friends!

Want to know more? See my full review: mb Ender's Comprehensive Pictorial Overview: Hey, it's a great Russian take on Battle Line & Lost Cities (sort of)


Jaipur



Even though I didn't get around to reviewing it personally, Jaipur deserves inclusion as one of the very best two player games I learned in the past year. Not only was it in the 2010 Spiel des Jahres Recommended list, but it picked up several awards, including the 2010 International Gamers Award in the Two-Player category, and it's proved to be a very popular little game among gamers ever since.

The box contains a deck of cards and scoring tokens. The game has players function as traders in the city of Jaipur, capital of Rajasthan in India. You're going to be buying and exchanging cards from the market, trying to collect sets of goods such as leather, spice, cloth, silver, gold, diamonds, which you'll then trade in for points. There are also camel cards, which allow you to trade multiple cards at once, and this mechanic is part of the genius of the game.

Altogether it just comes together in a way that is tense and rhythmic, to make up a package that rivals some of the best lighter two-player card games out there. While luck-of-the-draw certainly plays a significant role, there's enough room for decisions and it plays quickly enough to make it addictive. The nice components also enhance its case as a superlative choice for casual gaming with a spouse or friend.

Want to know more? See a full review: mb Diamond in the Rough - A Dice Hate Me Review of Jaipur


Castaways of Deadmans Bay



Castaways of Deadmans Bay is a very fun and super quick bluffing game, where the game-play is virtually reduced to rock-paper-scissors style bluffing in its purist form.

As pirates in this two player game, you engage in a battle of wits with your opponents: will you choose Insult, Strike, or Charge? Players simultaneously choose and reveal cards, and the winning player will be able to trigger various actions on his opponent, such as pushing him backwards (Charge), lose crew (Insult), or lose life (Strike). The impact increases in the closing stages, so the tension ramps up as the game progresses.

You win by sending your opponent off the plank, stealing all his crew, or reducing his health to zero. It's a very simple mechanism, but works very well, and really does justice to the pirate theme. A fine new 2011 release from a new designer.

Want to know more? See my full review: mb Like En Garde but for pirates: a 13 year old girl reviews a new two-player bluffing game (with pictures!)


Join the discussion: What is the best new two-player game that you learned in the past year? And if you have played any of above mentioned games, what did you think of them?

Read the whole series: My 2011 in Review: A look back at some new games
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11 Comments
Subscribe sub options Wed Dec 7, 2011 3:45 pm
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Jimmy Okolica
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The only 2-player you have listed that I've played is Famiglia. While I really enjoy it, the 2011 quick 2-player game for me has to be Omen: A Reign of War. Like Battle Line, you place cards (soldiers, oracles and beasts) on opposites sides of 3 piles hoping to win the war in the city. However, wars resolve frequently amd each city can have up to 4 wars per game. In addition, there are feats you accomplish which also give you VPs. All in all, it is a quick game that is chock full of really tough decisions.

Out of curiousity, why didn't you include A Few Acres of Snow. It is a bit heavier and longer than the games you've mentioned, but overall, I'd rate it as the best 2 player of 2011, with honorable mention to Open: A Reign of War.
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  • Posted Wed Dec 7, 2011 3:58 pm
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I played Famiglia once. While it was somewhat amusing, it didn't leave me particularly interested in playing it again. I wouldn't actively object to playing it, but I certainly wouldn't bother to recommend it.

It just seems very, I don't know, random and yet bland. Yeah the illustrations are amusing, but the game play is sort of one-dimensional and repetitive. I don't see it as having any staying power.
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  • Posted Wed Dec 7, 2011 4:17 pm
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Ender Wiggins


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Butterfly0038 wrote:
Out of curiousity, why didn't you include A Few Acres of Snow.

Quite simply because I haven't had the opportunity to play it yet. I expect that it would be a strong candidate for this list if I had.

Also note that this series of articles is not about every game published in 2011, or only about games published in that year. It just covers the ones that I've personally learned and discovered in the past year, even if they weren't necessarily 2011 releases (although the majority are).

Having said that, I do look forward to hearing from gamers like you about your favourites that you came to learn for the first time over the last 12 months. In that way perhaps we'll discover other great games to put on our radar. Thanks for the post Jimmy!
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  • Edited Wed Dec 7, 2011 4:39 pm
  • Posted Wed Dec 7, 2011 4:26 pm
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Stephen Sanders
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Letters from Whitechapel has been my favorite of the year with 15 plays so far. I know it's not strictly two players, but definitely works best with two.

EDIT: And thanks to user Verandi for introducing it to me and getting in some quality playtime.
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  • Edited Wed Dec 7, 2011 4:33 pm
  • Posted Wed Dec 7, 2011 4:32 pm
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Ender Wiggins


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cannoneer wrote:
I played Famiglia once. While it was somewhat amusing, it didn't leave me particularly interested in playing it again. I wouldn't actively object to playing it, but I certainly wouldn't bother to recommend it.

It just seems very, I don't know, random and yet bland. Yeah the illustrations are amusing, but the game play is sort of one-dimensional and repetitive. I don't see it as having any staying power.

I had similar thoughts after playing it the first time. But maybe there's your problem: you played it "once", and it really needs to be given more of a chance than just a single play. With more plays you start to realize that there's more subtleties than might first be apparent, especially as you focus on the different benefits given by the four types of families.

Famiglia is not a deep card game, to be sure, but it packs in quite a bit for the 15 minutes that it takes to play, and it has an addictive quality about it. As mentioned above, I think that it compares very favourably with the stronger entries in the Kosmos two-player series.

I first learned Famiglia in January, and it has received consistent and regular play through the whole year. To be honest, this surprised me just as much as anyone, especially since I'm personally not a big fan of the theme or the artwork.
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  • Posted Wed Dec 7, 2011 4:37 pm
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EndersGame wrote:
cannoneer wrote:
I played Famiglia once. While it was somewhat amusing, it didn't leave me particularly interested in playing it again. I wouldn't actively object to playing it, but I certainly wouldn't bother to recommend it.

It just seems very, I don't know, random and yet bland. Yeah the illustrations are amusing, but the game play is sort of one-dimensional and repetitive. I don't see it as having any staying power.

I had similar thoughts after playing it the first time. But maybe there's your problem: you played it "once", and it really needs to be given more of a chance than just a single play. With more plays you start to realize that there's more subtleties than might first be apparent, especially as you focus on the different benefits given by the four types of families.

Famiglia is not a deep card game, to be sure, but it packs in quite a bit for the 15 minutes that it takes to play, and it has an addictive quality about it. As mentioned above, I think that it compares very favourably with the stronger entries in the Kosmos two-player series.

I first learned Famiglia in January, and it has received consistent and regular play through the whole year. To be honest, this surprised me just as much as anyone, especially since I'm personally not a big fan of the theme or the artwork.


Yeah, it's just that with so many games I enjoy and not enough time to play them, it's unlikely I'll come back to something that left me decidedly underwhelmed.
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  • Posted Wed Dec 7, 2011 4:42 pm
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Jimmy Okolica
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EndersGame wrote:
Butterfly0038 wrote:
Out of curiousity, why didn't you include A Few Acres of Snow.

Quite simply because I haven't had the opportunity to play it yet.


My apologies. In my opinion, A Few Acres of Snow is the best 2-player game of 2011 (and possibly the best game of 2011 period). While there is a strategy that arguably breaks the game, I believe there are relatively minor tweaks that mitigate it. And, minus that, AFAoS introduces deck-building for the first time as a mechanic in a war game/area control game. It also does a great job of bridging the gap between Euros and wargames. I strongly recommend trying to get to play it.
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  • Posted Wed Dec 7, 2011 5:13 pm
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Ben Bateson
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Very pleased to find Famiglia on the top of this list.

And Mirror Mirror has gone straight on my wishlist!
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  • Posted Wed Dec 7, 2011 7:09 pm
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Jason Sugiuchi
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You are correct in that Famiglia needs a few plays to grab you. Once you understand the subtle play it's very interesting. It's one that I enjoy playing but I don't like explaining. I love the artwork and the theme fits well.
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  • Posted Thu Dec 8, 2011 2:33 pm
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Ender Wiggins


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I've just added a short write-up of Jaipur to the article. Despite it being a game I haven't posted a review for yet personally, it is something I learned and played for the first time in the past year, and it definitely deserves to be included in this list.
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  • Posted Fri Dec 9, 2011 4:34 am
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Doug Bias
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Jaipur is a great 2-player game! I hold it above Lost Cities.
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  • Posted Sat Dec 10, 2011 1:16 pm
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