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Ryan Powers
United States Marble Minnesota
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Troy ca. 1200 BCE
Session: Troy. No Horse Needed.
Agamemnon vs Hector.
This is almost a bonus game. It has very few chariots. It's only the second scenario to use the hero rules, and I'm pretty sure the other one uses them mainly to introduce them for this one.
This is another one with multiple choices for starting. I chose to start the game with both sides facing off across a river. The other option involves moving into position first.
I had a plan for the Danaan and while in the end the plan worked, the diversionary stuff became the main thrust and the main thrust never really got anywhere until the Trojans reached the total collapse point.
The Hero mechanics didn't really seem to affect the battle much other than eating activations occasionally when I tried to use them. Some of it was rolling results that had less effect. The rest was my poor decisions using them. Much like the chariots, there's a learning curve. One which there aren't as many opportunities to work through.
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