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Sharon Khan
United Kingdom Shefford Bedfordshire
Games, games and more games!
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We started slightly late, as we were delayed getting back from London, and everyone else also seemed to be delayed for one reason or another too! We started with a quick game of Quarriors! 4 player, while waiting for the last two players to join us. Colin for once had no luck with his dice, and ended the game on the same score he started with! Meanwhile Sami got off to an early lead, but then had problems scoring any more, and it looked like Richard or I would pass him, until Colin pointed out that the game was nearly due to end from creature dice running out, so he bought a dice to end it while in the lead!
After that we were 6, so split into two 3s. I was keen to try Egizia, our new Maths Trade acquisition, while Sami wanted something familiar, and Richard suggested his favourite Dorn. Egizia I was very impressed by off the first play – it’s a standard worker placement, but has some nice tweaks – only being able to place downstream from your last person; needing to balance increasing population, food and stone production (or you starve horribly like Colin was doing!), and several different ways to score points. Very good first impression, and I hope to play again soon.
Our table finished first, so pulled out Ascension: Chronicle of the Godslayer, which Marion finally played last week (somehow missing it the previous three months!), and loved! It was a slightly odd game, with Colin going for a tiny deck that he drew most of every turn; Marion going heavy military, and me going heavy cash, but not having a great range of constructs to buy, so not being able to convert it to points as well as one might have expected.
After that Sami headed to bed (he’d had a late night the night before with his Work Christmas Party), and so we were back to 5 player for the last hour. I suggested a few games, had most of them vetoed by someone or other, and so we settled on Around the World in 80 Days, as it was the only one everyone seemed happy with! Richard went for the race strategy, and managed to pull it off amazingly well – never getting stuck by the detective (or having event cards to save him when he did), and also managing to keep moving at good speed without spending too many days in the process, finishing on 69, which wasn’t a bad total at all. We were all several cities behind at the end, and realistically only James had a chance of beating him (Colin and I could do it mathematically, but it was extremely unlikely). Marion had a complete disaster, and went too event-card heavy, without managing to make good use of them, and so was miles behind. I finished second, at 73 days, which was the best I could manage. The other three were all a turn behind. James really wanted to wait one more turn for a good card and still finished ahead of Richard, but it was clear that the other two were going to finish and he didn’t have that option, so he had to travel for second position. Marion went flying past 80 days, and Colin initially did too, until we realised that a pair of 5 ships and a 6 train was not in fact 16 days, but only 11, and he finished just under the 80 days, on 78. At that point it was nearly midnight, so we decided not to pull out another game, but ended the evening there.
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