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Ryan Powers
United States Marble Minnesota
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After the quick detour, we're back on track chronologically. This time it was the Battle of Lade in 494 BCE.
If you want balance in War Galley, this isn't it. The Ionians are in big trouble in this one. I'll let you wander over to the session report for the details. Or at least for the details of the early playing.
Also depending on time of day, I can maybe swing some pictures. The newly added lights didn't help much I'm afraid as the angle needed for a decent image meant there was a lot of glare off the plexiglass. This meant I had to turn them off. They are nice for playing though instead of the single lone bulb up the the attic that had been the lighting before. I've shifted where the game is setup so we'll see if it's better next time. IN any case here's the game early in the second turn:
On a logistical note, images are a bit of a pain if I want to include them in the game's gallery. As I did with this one, since there were no obvious Lade images yet. Have to wait for the image to clear geekmod, then write the session and wait for it to clear geekmod, then add to the blog. In many cases the images will likely be in my personal gallery, so it won't matter, but I do try to add setup and/or early game images for scenarios without them. particularly ones with fixed setups so people can see what they look like.
Up next is Artemisium I (August 18, 480 BCE) from War Galley - Salamis, and I have to admit that it's a bit intimidating with 75 Persian galley counters and 42 Greek galley counters covering two maps. Need to punch and clip the counters first. I just finished scanning them in. I always do this in case I need to make replacements for any missing/damaged/eaten by the dog counters in the future.
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