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Doctor Who: Solitaire Story Game - Designer Blog

Updates on how the DWSSG is progressing, thoughts on game design, updates on expansions and new ideas plus random musings and TV repisodes reviewed too!
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Wonderful

simon cogan
United Kingdom

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With my design on 'Silence Will Fall' nearing the end (less than than 4 pages to go, folks!), I've reached that wonderful place a game designer reaches - 'the playtesting stage'!

I spent a fun afternoon taking Doctor 11, Amy and Rory to the first 3 adventures and having them come up against the Silence, the Siren and House. I'm happy to report that things went well for the new content (even if it didn't for the TARDIS crew...) with only a few minor tweaks on the expansion and a few typos spotted.

In fact, I was so engrossed in the game that my lovely new 'Lord of the Rings: the Card Game' that I had purchased as a little present to myself on Saturday went almost untouched. See what I do for you lot!!

And that's the thing, you see. DWSSG is an absolute labour of love for me because I adore the show so much. Any time I wobble a little I just watch an episode, or go on YouTube and watch some fantastic videos that the very talented people put up there - from musical compilations and tributes, archive material, missing episode constructions or unreleased music - it's all there...

And something else I adored was this weekend's episode watch - a great 10th Doctor episode - 'Midnight'.

This is as near to perfection as the show gets and I had forgotten how great it was. How it got put out at 7pm on a Saturday evening is beyond me as it's disturbing, intelligent and totally gripping.

The script and acting here are first rate. David Tennant is commanding, funny and scared and hands in a show-stopping lead role. So too is Lesley Sharpe as Sky Silvestri who manages to convey a total malevolence as she is possessed by the unknown entity. But why pick out those two actors when the entiire cast gives absolute pitch-perfect performances. It's one of the best pieces of ensemble acting you'll see anywhere in the show.

To add to this, the music, sound effects and direction are superb - adding heaps to the atmosphere.

After being a little bit disatisfied with the recent season and Christmas special, I do really feel like sitting Steven Moffat and Matt Smith down and saying 'there - this is how it's done'. Hats off to RTD, this is a fantastic script and idea. And it's a very cheap episode too. Not that you could do this kind of thing every week, as it's not for a young audience, but it stand above almost everything broadcast since.

Wonderful - 10/10
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Subscribe sub options Mon Jan 9, 2012 6:26 pm
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Nate K
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One of the things I loved about "Midnight" (and similar episodes, like "42") is that it put the Doctor in real danger. Usually, I'm not concerned about the Doctor dying, because he can always regenerate. I might be concerned that he won't be able to save whomever is in danger, but I rarely feel like he, himself, has anything to fear. But in Midnight, I was really concerned that he was going to be taken over by the unknown entity and be lost forever. AND IT TERRIFIED ME. Which was brilliant!
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  • Posted Mon Jan 9, 2012 6:36 pm
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Marc Puig
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A labour of love...


I admire your dedication to your game and the way you communicate this love for your game with other people. Wish you the best for 2012 and I hope this is the year I begin to play your game.
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  • Posted Mon Jan 9, 2012 6:39 pm
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