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iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)
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Android Review: The Game of Life

Mark Webb
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The Stats:
Compatibility: Android Phone
Current Price: $4.99
Developer/Publisher: EA / Hasbro
Version: 1.204
Size: 12MB
Multiplayer: Pass & Play
AI: Yes
Market Link
https://market.android.com/details?id=com.eamobile.life_na_w...




The Good:
- Good looking visuals. 3D rendered animations similar to this game on other platforms like iOS and PC.
- Ability to speed up AI opponent play or skip it altogether.
The Bad:
- Game can basically play itself. Not a lot of decisions to make.
- No variation or options to change game experience
- No Tablet compatibility


Gameplay:
The Game of Life has been an evergreen franchise for Milton Bradley, now Hasbro, since originally printed in 1960. Using a board with plastic built-in scenery and an iconic spinner, the game allows players to simulate the decisions of adulthood, from after high school to retirement.

The decisions in the Game of Life include things such as choosing a career, or choosing a fork in the road leading to one life path or another. Such a fork would be to choose between going to college versus entering the workforce directly. Over the years, the game has been changed to add to the game play. At one time being an all cash affair, where the person with the most money wins, to the current version which includes collecting "Life points" for interesting things you do.

Implementation:
Hasbro and EA do things right in the graphics department for this app. The graphics are nice looking 3D animations of the pieces moving around the board, and the whole look of the app is an extension of the board game experience, matching the art on the cards which is a bit cartoony. The board looks just like the trademark look of the physical game. Also present is the spinner, one of the most remembered and iconic parts of the Game of Life. Spinning the spinner uses your finger on the touch screen making a circular motion akin to dialing a rotary phone. The app then reads the force of your movement on the spinner. Similar to how the audience boos Price is Right contestants that don't make the big wheel go all the way around, the app admonishes you if your spin is too weak. No boos in the app however.

Spin the Spinner, and the app takes care of the rest, moving your virtual plastic minivan around the board. Occasionally something pops up saying that you owed money, or you receive money, and the money amounts are automatically shifted between you, your opponents, and the bank. Once in a while it asks you a question where you must make a decision, such as choosing betwen being a Doctor or a Policeman. I think my biggest beef with this game is that you don't play the game, the game plays you. Beside having to sit through your turn, you also have to sit though your opponent's turn, which is equally non-interesting. Fortunately, that is where I have to give EA some kudos, for adding an option to double the speed of the animations, as well as an option to skip your computer opponent's whole turn. On one of my plays of this app, I was able to go through the entire game in about five minutes thanks to these options. I have played this multiple times without fast forwarding, for the full experience. But when I found the skipping options, I tried once to experiment with how quickly one could cycle through this game.

Conclusion:
As the Hitchhiker's Guide to the Galaxy's Marvin the paranoid android said, "Life, don't talk to me about Life." His sense of despair is almost the same as what I am thinking about this game. No matter what I did, I could not get any enjoyment out of this game. It just seemed like lather, rinse, repeat, and repeat, and repeat. I do understand that not every game appeals to everyone, and that I may not be the target audience for what is essentially a kids game.

Since this game is to be played by kids, I turned it over to mine for their opinion. I gave nothing of my thoughts on the game to them, just told them that I wanted them to try a game, and walked them through getting the game started, showing them the dialing motion to spin the spinner, and reading any boxes that popped up if they had hard words in them. My eight year old did not see the appeal either. When asked what she thought of it, she said it was "kind of boring". Asked if she wanted to play again, she gave an emphatic no.

My six year old was delighted to play multiple times. It even produced cackles of laughter during one game when she hit the spaces where you have kids many times, getting a grand total of seven. With only a year and a half between the two kids, I think the enjoyability line is pretty thin with this game.

Play of Hasbro's actual game aside, I can't credit EA much here either. The app is pretty bare bones. When the best added feature, is the ability to fast forward, that is not a good sign. The Game of Life has had some themed versions and some rule changes over the years, such as the difference between old versions with cash and the new ones with Life points, or also the Twist and Turns edition, with an alternate board layout. Those might have been able to be the source of some kind of additional tweaks or added features. But unfortunately there are no other bells and whistles or ability to change anything. No house rules, no graphics changes, nothing to add spice to a game that might need it. Also disappointing is that there is no tablet compatibility. It is not even supported to the OS's default stretching of phone apps. It is just not present.

If you have great nostalgia for the Game of Life, this app might be for you. Anyone else, I would not waste the money. I do give it two stars because it does give you the game it means to deliver, I just think there are better ones out there for your gaming dollar.

Rating: 2/4
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Subscribe sub options Thu Jan 26, 2012 2:00 pm
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Nick Thomas
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(remembers playing The Game of Life: SpongeBob SquarePants Edition recently with my niece)

(shudders)
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  • Posted Thu Jan 26, 2012 2:23 pm
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Chris Schenck
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  • Posted Thu Jan 26, 2012 2:50 pm
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Kevin Spak

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When I saw this posted, I had to double check to make sure I hadn't somehow slept until April 1st.
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  • Posted Thu Jan 26, 2012 3:03 pm
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We have Family Guy Life and Pirate Life. At least Life has some choices over something like Chutes and Ladders.

 
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  • Posted Thu Jan 26, 2012 3:35 pm
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Conrad
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Nice to see the market for Android board game ports is as vibrant as ever. snore
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  • Posted Thu Jan 26, 2012 4:10 pm
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Luke Morris
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I see iphone/pad getting Caylus, Tigris and Euphrates, Ticket to Ride etc etc.


Okay okay, we understand, the ipad apps store is crammed full of excitement while us Android users scrabble for the scraps.




BUT YOU DON'T NEED TO OPENLY MOCK US!
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  • Posted Thu Jan 26, 2012 4:57 pm
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Gregory Swarthout
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HamsterOfFury wrote:
I see iphone/pad getting Caylus, Tigris and Euphrates, Ticket to Ride etc etc.


Okay okay, we understand, the ipad apps store is crammed full of excitement while us Android users scrabble for the scraps.




BUT YOU DON'T NEED TO OPENLY MOCK US!


And how, exactly, does this fit into "iOS Board Games"?

Greg
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  • Edited Thu Jan 26, 2012 5:05 pm
  • Posted Thu Jan 26, 2012 5:04 pm
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The Gray Dog Passes Go
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GSwarthout wrote:
And how, exactly, does this fit into "iOS Board Games"?

There's been a section for Android news here for months now. Such posts have clearly been labeled with "Android" — you can skip them if you want to.
 
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  • Posted Thu Jan 26, 2012 5:31 pm
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Malachi Brown
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GSwarthout wrote:
And how, exactly, does this fit into "iOS Board Games"?

Because the admins made a decision some time ago to lump Android (and, presumably, other mobile device gaming) under "iOS Board Games" so there would not be a separate group to maintain and administer. The logic is that those of us interested in Android can just skip the iOS posts and those interested in iOS can ignore the threads that have "Android" in the title.

Having clicked "mark read" on countless iOS threads that have been posted over the last few months, I had pretty much given up hope of seeing anything about Android. There was the one thread last week that I happened to read about Hey, That's My Fish being on sale in the Apple App Store and, in the thread, someone pointed out that the Android version was also on sale in the Android Market. That was welcome information but disheartening because it was not posted as a separate Android thread so, presumably, most of the target users for that information would not find it here.

I have been patient with this situation, but I hope that it will be revisited eventually. Since I view these news items through subscription here on bgg, I do have to take action to ignore every single iOS thread because I hope that eventually I will see a post with "Android" in the title. Perhaps there is some filtering mechanism for subscriptions that I am unaware of, like "show me all iOS News items that have an 'Android' tag", but even if such a convenience exists I still think it still makes more logical sense to have separate groups.
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  • Posted Thu Jan 26, 2012 6:19 pm
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HamsterOfFury wrote:
I see iphone/pad getting Caylus, Tigris and Euphrates, Ticket to Ride etc etc.


Okay okay, we understand, the ipad apps store is crammed full of excitement while us Android users scrabble for the scraps.




BUT YOU DON'T NEED TO OPENLY MOCK US!



But you didn't need to buy an android device when you could have bought an iOS device.
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  • Posted Thu Jan 26, 2012 6:22 pm
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Jon K
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Holy shit!!!

Android is getting a game??

Oh, it's The Game of Life.....hmm, sorry for the excitement.
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  • Posted Thu Jan 26, 2012 8:45 pm
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Alex delenca
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HamsterOfFury wrote:
I see iphone/pad getting Caylus, Tigris and Euphrates, Ticket to Ride etc etc.


Okay okay, we understand, the ipad apps store is crammed full of excitement while us Android users scrabble for the scraps.




BUT YOU DON'T NEED TO OPENLY MOCK US!


ROFL.

Repped.
 
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  • Posted Thu Jan 26, 2012 9:29 pm
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Mike Collins
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Malachi wrote:
Having clicked "mark read" on countless iOS threads that have been posted over the last few months


BGG subscriptions are terrible. I use an RSS feed so "junk" doesn't slow me down.
 
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  • Posted Thu Jan 26, 2012 9:30 pm
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I thought the QR Code was a screenshot.. must be mixing up games. modest
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  • Posted Thu Jan 26, 2012 10:21 pm
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Mark Webb
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HamsterOfFury wrote:
I see iphone/pad getting Caylus, Tigris and Euphrates, Ticket to Ride etc etc.

Okay okay, we understand, the ipad apps store is crammed full of excitement while us Android users scrabble for the scraps.


There has been a recent uptick in games coming down the pipe. More articles and news coming soon. So keep the faith, even though The Game of Life may not be the most earth shattering, it does show other developers that EA / Hasbro is willing to put their time and money into the platform, so other developers may follow suit with other games that may be more interesting.
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  • Edited Thu Jan 26, 2012 11:52 pm
  • Posted Thu Jan 26, 2012 11:51 pm
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Ralph T
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Sucks to be you guys.
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  • Posted Fri Jan 27, 2012 12:49 am
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David Hoffman
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  • Posted Fri Jan 27, 2012 2:58 am
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Andrew C
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HamsterOfFury wrote:
BUT YOU DON'T NEED TO OPENLY MOCK US!



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  • Posted Fri Jan 27, 2012 3:03 am
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Jon Quinn
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The Good:
- Good looking visuals. 3D rendered animations similar to this game on other platforms like iOS and PC.
- Ability to speed up AI opponent play or skip it altogether.
The Bad:
- Game can basically play itself. Not a lot of decisions to make.
- No variation or options to change game experience
- No Tablet compatibility


I think you forgot one under "The Bad"... or maybe you are saving it for another category: "The Very, Very Bad":

- It plays very much like the real game.
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  • Posted Fri Jan 27, 2012 6:07 am
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ackmondual
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Malachi wrote:
GSwarthout wrote:
And how, exactly, does this fit into "iOS Board Games"?

Because the admins made a decision some time ago to lump Android (and, presumably, other mobile device gaming) under "iOS Board Games" so there would not be a separate group to maintain and administer. The logic is that those of us interested in Android can just skip the iOS posts and those interested in iOS can ignore the threads that have "Android" in the title.

Having clicked "mark read" on countless iOS threads that have been posted over the last few months, I had pretty much given up hope of seeing anything about Android. There was the one thread last week that I happened to read about Hey, That's My Fish being on sale in the Apple App Store and, in the thread, someone pointed out that the Android version was also on sale in the Android Market. That was welcome information but disheartening because it was not posted as a separate Android thread so, presumably, most of the target users for that information would not find it here.

I have been patient with this situation, but I hope that it will be revisited eventually. Since I view these news items through subscription here on bgg, I do have to take action to ignore every single iOS thread because I hope that eventually I will see a post with "Android" in the title. Perhaps there is some filtering mechanism for subscriptions that I am unaware of, like "show me all iOS News items that have an 'Android' tag", but even if such a convenience exists I still think it still makes more logical sense to have separate groups.
Agreed... hell, we have VideoGameGeek and RPGgeek don't we?

.

wwwebb wrote:
HamsterOfFury wrote:
I see iphone/pad getting Caylus, Tigris and Euphrates, Ticket to Ride etc etc.

Okay okay, we understand, the ipad apps store is crammed full of excitement while us Android users scrabble for the scraps.


There has been a recent uptick in games coming down the pipe. More articles and news coming soon. So keep the faith, even though The Game of Life may not be the most earth shattering, it does show other developers that EA / Hasbro is willing to put their time and money into the platform, so other developers may follow suit with other games that may be more interesting.
True that.... iOS had to wade through the likes of Uno and Monopoly, among others to get to the good games.
 
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  • Posted Fri Jan 27, 2012 6:19 am
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ohbalto wrote:


Great ad.

Yes, play the Game of Life!

In which you experience everyday life landmarks like "revenge"?
 
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  • Posted Fri Jan 27, 2012 4:52 pm
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Awww... I was hoping this was about a port of the classic game of "life" where cells multiply and die based on set rules:

http://www.bitstorm.org/gameoflife/
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  • Posted Fri Jan 27, 2012 5:00 pm
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GSwarthout wrote:
And how, exactly, does this fit into "iOS Board Games"?

Greg


yeah annoying ... try to think about the android users who have to filter our much more ios news than they want ... unfortunately admins backtracked on their decision to separate the two platforms
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  • Posted Sat Jan 28, 2012 11:47 am
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Yeah, that's really annoying there isn't a separate section for Android and IOS, and I fail to understand why the releases aren't multiplatform either. Apple and their ridiculous exclusivity is probably behind it.
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  • Posted Sat Jan 28, 2012 1:11 pm
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The Gray Dog Passes Go
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OminousCloud wrote:
Apple and their ridiculous exclusivity is probably behind it.

Yes, it's Apple's fault that Android is a fragmented mess ... shake

Jesus wept. Now I've heard everything.
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  • Posted Sat Jan 28, 2012 4:52 pm
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CaptainCosmic wrote:
OminousCloud wrote:
Apple and their ridiculous exclusivity is probably behind it.

Yes, it's Apple's fault that Android is a fragmented mess ... shake


Explain to me what in the world "fragmentation" would have to do with cross platform releases?

Even if it did, because yeah, we all know that every Apple iDevice runs the latest and greatest iOS release - oh... wait, they don't. Sorry early iAdopters, you're SOL. At least Android runs across multiple carriers and hundreds of devices, iOS and iDevices can't even do that with draconian oversight from a single company - what's their fragmentation excuse?

Now I've heard everything, indeed...
 
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  • Posted Sun Jan 29, 2012 5:57 pm
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midnightmadness wrote:
CaptainCosmic wrote:
OminousCloud wrote:
Apple and their ridiculous exclusivity is probably behind it.

Yes, it's Apple's fault that Android is a fragmented mess ... shake


Explain to me what in the world "fragmentation" would have to do with cross platform releases?

Even if it did, because yeah, we all know that every Apple iDevice runs the latest and greatest iOS release - oh... wait, they don't. Sorry early iAdopters, you're SOL. At least Android runs across multiple carriers and hundreds of devices, iOS and iDevices can't even do that with draconian oversight from a single company - what's their fragmentation excuse?

Now I've heard everything, indeed...


Android running on "hundreds of devices" may be part of the kind of fragmentation that deters publishers from going multi platform. When developing for iOS, you only need to optimize your game for the handful of devices that Apple released over the past two years (screen resolutions etc.).

Also it isn't Apple's nor any other company's fault, that developing cross platform releases is more expensive than single platform in general. It has nothing to do with Apple's exclusivity, but with the differences between operating systems.

And although not every iDevice runs the latest OS, it may be the capability of many of them to run it, that makes life easier for developers:



Don't get me wrong: I'm always in favor of cross platform releases. I just don't think it is any one evil corporations fault, that they are quite rare...
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  • Posted Mon Jan 30, 2012 11:48 am
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dkearns wrote:
ohbalto wrote:


Great ad.

Yes, play the Game of Life!

In which you experience everyday life landmarks like "revenge"?


If one of these kids became a dentist in the game, it would be an auto win...
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  • Posted Mon Jan 30, 2012 5:33 pm
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We have the Nook Color (Android) version of this - purchased by the kids. It actually works fairly well for them as they enjoy playing it while travelling. With the low level of decision making & strategy, it allows the younger kids (i.e. 5 year old) to play on a somewhat level playing field with the older kids.

Me, I'm holding out for the Android version of Mousetrap! Just think, no more lost pieces (that are key to the operation of the gizmos) and someone actually playing by the rules. shake
 
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  • Posted Mon Jan 30, 2012 5:36 pm
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bhuber wrote:
We have the Nook Color (Android) version of this - purchased by the kids. It actually works fairly well for them as they enjoy playing it while travelling. With the low level of decision making & strategy, it allows the younger kids (i.e. 5 year old) to play on a somewhat level playing field with the older kids.

Me, I'm holding out for the Android version of Mousetrap! Just think, no more lost pieces (that are key to the operation of the gizmos) and someone actually playing by the rules. shake
Mousetrap had rules? Huh, I oughtta see if I can check htme out online some day
 
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  • Posted Mon Jan 30, 2012 11:12 pm
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There are cross-platform ios apps, so blaming Apple is ridiculous.
 
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  • Posted Mon Jan 30, 2012 11:39 pm
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Scott Bolderson
United States
Circleville
Ohio
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If there was an option to play with the original rules / board, this would be a perfect nostalgia app. I've never been a fan of the Life tiles and all that other mess added in.

The Game of Life is one of my secret joys in life still. I love the spinner, and the cars, and the little baby pegs that I sell off into slavery at the end of the game (ok, my sister and I had house rules...).

Granted, it's not a great game compared to what I play now, but I do have that really nice wooden edition put out at Target a few years back proudly sitting on my game shelf.

All that being said, for my Kindle Fire, I don't think I can justify $5 for a nostalgia app. Drop it to $1.99, I'll consider. 99 cents, I'll leap back into my childhood
 
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  • Posted Tue Jan 31, 2012 5:53 am
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Lawrence Hung
Hong-Kong
Wan Chai
Hong Kong
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Quote:
I think my biggest beef with this game is that you don't play the game, the game plays you.


It's a philosophical question: is life a pure luck or something you can roll for?laugh

I am always curious why EA won't do it for Acquire, The Stock Market Game, Win, Place & Show all classics by Avalon Hill from the 60's. They would have been much more interesting to play and challenging to convert into Apps.
 
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  • Posted Thu Feb 9, 2012 1:21 am
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