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Tom P
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With the recent publication of a geeklist of requests for future Board Game Arena games, following the rather long list for Yucata.de, I was reminded of the fear some publishers have of offering their games to such sites for free.

I have to say I don't fully understand their reasoning, but I'd like to see some stats on the topic if possible. There was a big hoo-ha a while back over Scrabulous on Facebook. I guess that one is more cut and dry in the sense it was a third party app that was basically Scrabble with a slightly different name, but one of the arguments for keeping it was the fact that everyone was playing it - and therefore, getting into Scrabble! I wonder how many sets were sold as a result, not to mention the positive PR as everyone knew it was just Scrabble in (a very faint) disguise.

Instead the powers that be decided people shouldn't get into excited about a game that they probably only played at childhood Christmases, quashed the app and came up with their own, very lame version that we in the UK weren't allowed to play. There is now a UK version but every time you log in you are greeted with an excruciating 40-second advert that to be honest I have never bothered starting a game. This coming from someone whose only 10 rating here on BGG is Scrabble. With Scrabulous, I had so many games on the go at once, and it kept me thinking (and excited) about my favourite game. For me, it's a missed opportunity - sue now; think later. Except they forgot the thinking part.

With more niche games, I find the logic even more extraordinary. Is the worry about having versions of games online that these users will then not buy said games, thus reducing profits? I'm not convinced by that argument when dealing with hobbyist board gamers. Video games, well yes (what would be the point in buying Gears of War for £40+ when you can play online for free?!) but for board games, to me that's a different story. Online play is great, but it doesn't compare with the look, feel (even smell) of the real thing - not to mention the social aspect.

People who are in to board games are into them for many reasons, but surely one is the offline nature of them? Not to mention, for many here, the collection aspect

Denying enthusiasts the ability to play online might even reduce profits. Personally, I won't (with a few exceptions) buy a game unless I've tried it at least once. Shelling out £30 on a game is not a light decision, especially the more I get (nearly 100 at present). And if I can't find anyone who has it/willing to bring it to London on Board, then trying it out on Yucata.de or Board Game Arena is the next best thing.

Below is a list of games I have purchased as a direct result of trying them out online:

Maori
The Downfall of Pompeii
Vikings
Hacienda
Finca
Kahuna
Oregon
Pergamon
Stone Age
Thurn and Taxis

And I'm currently looking forward to Hawaii based in part on enjoying it so much on Board Game Arena (I was excited about it anyway, but wanted to try it out to be sure and now I know I will buy this).

Sure, there are some I won't buy but that's because they are not for me, not because I can play them online for free. Would any of you be happy with a bare game shelf just because you can play them online? Part of the fun is the discovery of new games and adding them to your collection. Sites like these really help gamers with the selection process and to me, it seems a bizarre business decision to deny us that opportunity - especially as they normally don't need to shell out any cost to get them out there (fan developers do the work for them).

But what do I know. I'd be interested in your opinions on this matter. Have you bought games after playing online? How many?
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Subscribe sub options Fri Jan 27, 2012 12:37 pm
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George Husted
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I had the reverse experience...I started playing the online versions of the games after playing the hard copies, usually when I was unable to play face to face due to either illness or geography. In one case, I did end up getting expansions for my hard copy game because of the virtual game.

Memoir'44 (bought expansions because of online game)
Axis and Allies: Spring of 42
Battle Cry
New England
Boggle (bought after playing Hasbro demo version online)

Not online, but video versions I also own hard copies of:

Battleship
Monopoly
Risk
Stratego
Sorry Sliders
Connect 4

In general I much prefer to play face to face. Video/online versions of the game are just there for when I cannot play face to face or sometimes when the kids don't want to drag out the physical game but want to play the virtual one.

I really don't think there is much to fear from online or video games competing with board games. In fact, I think that they may well create interest in playing the physical game.

I don't own the physical game yet, but I have been a fan of the video game for years...Sid Meyers Civilization. Because I love the video game, I have played the hard copy game a few times now and am interested in buying it eventually. It is a really fun board game.

I have all of these games and I play them online too (or on my PC or PSII or Wii). In fact, the New England game online version is how I learned to play the hard copy.

I really do not think that game makers should worry about online versions or video versions.

***************
Update: I completely forgot about Settlers of Catan! I bought the gallery edition AFTER playing the online demo. Then I gave that away as a gift and got the full sized edition. Then, I got the 6 player expansion. I just got Settlers of Canaan 2 days ago, because of Settlers of Catan. So, that's 3 games and an expansion all purchased because of an online version of the game.
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  • Edited Fri Jan 27, 2012 4:18 pm
  • Posted Fri Jan 27, 2012 2:21 pm
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C R
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Another list of games bought as a result of playing them online:

Finca
Thurn & Taxis
Oregon
Yspahan
St. Petersburg
Dragonheart
Famiglia
The Speicherstadt
Carcassonne: The Castle

I probably wouldn't have bought any of these had I not tried them online at Yucata and YourTurnMyTurn first.


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  • Posted Fri Jan 27, 2012 4:09 pm
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Tom P
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Coldwarrior1984 wrote:

In general I much prefer to play face to face. ...

I really don't think there is much to fear from online or video games competing with board games. In fact, I think that they may well create interest in playing the physical game.


Exactly. After all, online board games are not really a match for video games; it's a different sort of experience that only really shines when playing across a table (IMO), so for me it's only ever a discovery/stopgap thing.

It's a shame some publishers don't allow their games to be made available as they would probably a) generate more interest and b) get a few more sales from people like me!
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  • Posted Fri Jan 27, 2012 4:17 pm
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John Farrell
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Queensland
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I too am bitter about Scrabulous. I played 150 games on Facebook and maybe a dozen since. They have stolen my game from me.

The games I've acquired due to playing them on yucata.de are:

Oregon
Yspahan
Thunderstone
Roll Through the Ages
A Few Acres of Snow
Famiglia

There are several that I did own but realised I didn't like so much, so I've gotten rid of them since playing on yucata, and there are also a few like Chinagold which I would get if I could find them.
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  • Posted Wed Feb 1, 2012 4:59 am
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