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My wife and I are attempting to play through all of our games in a year. Ideally, we will post our experiences here. Join us for the journey!
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Kachina

sean johnson
United States
avon
Indiana
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We have a friend who knew he had to many games, and last year he gave several of them away. One of the games that we got from him was this one. We did not know much about it, but we gave it a shot. So was this a fortunate windfall or is there a good reason to give this game away.

Game Overview
Kachina is essentially an abstract tile laying game. There are tiles numbered from 1 to 8. A tile is played adjacent to another tile, and in doing so it will be part of a row or column (or both). If the tile played, is the highest numbered tile in the row and column then it will score points. Players score a point for each tile in the row and column, as long as their are a minimum of two tiles. Each row and column can not be longer than seven tiles. With the exception of the 7 and 8, each tile has a special ability of some sort. A lot of the strategy of the game comes from the use of these special powers that do a variety of things such as change the value of other tiles, block the placement of new tiles, or replace tiles. After a player plays a tile, they will often draw a new tile. The game will end once all of the tiles are placed.

The Game We Played
This is a fairly abstract game, so it does not make for a very good session report. We both played tiles. We started out fairly close, but I consistently was scoring points more regularly than my wife. We both made mistakes once or twice. When the game ended I won 93 to 75.

Our Thoughts
My Rating: 2.5 (Do not care for)
My Thoughts: As far as the game mechanics go, I suppose this game is competent. However, I think the game is really kind of boring. The game is not very engaging and it is not terribly compelling to play.

Her Rating: 2 (Do not like)
Her Thoughts: This game is boring. There are so many other games I would rather play.

Verdict
Combined Rating: 4.5
There is not much left to say, in the end we both find the game boring. We have only played the game with two players, and it is capable of playing up to five. I suppose more players will make the game a bit more chaotic and unpredictable, but I do not have much desire to try and play it with more. This is a game we will be getting rid of.
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1 Comment
Subscribe sub options Thu Feb 2, 2012 3:16 am
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Jason Sugiuchi
United States
Orlando
Florida
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It's interesting that I just played Kachina tonight after many months. I used to enjoy this game and even thought I was clever by using the blocking tiles on my opponent. This recent play just showed the weakness in the tit for tat game play. Once a leader gets ahead there really isn't anything one can do to come back. I really think it needs some more special powers that can provide some tactical moves to help a losing position. I have tried to create some myself but it was pretty hard to find a balance that made sense.

I have played with 3 players and the game is a bit more entertaining. I put it in the "mellow time pass" category. I hope the designer eventually finds a new publisher and can introduce the expansion tiles he has mentioned.
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  • Posted Thu Feb 2, 2012 3:56 am
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