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Biomechanic Dino Battles - The Deckbuilding Game

- Co-Designing a Dino Deckbuilder -
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Another Playtest Session - featuring T-Rex!

Andreas Propst
Austria
enzenkirchen
upper austria
designer
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It's been a while since I last posted and since I had my last game of BDB. Last weekend I was glad to have my good-old gamer buddy Berni over to get some games in.

We played 2 games with a semi-random setup (meaning I picked cards at random but made some changes to make things more interesting), one taking somewhat short of an hour, the other one and a half hours, which couldn't have been much more different from each other.

Before I get to how the games went, I want to share the setup we used:

Random Setup #2:

Dinosaurs:


Tyrannosaurus
Carnotaurus
Dilophosaurus
Velociraptor
Polacanthus
Ankylosaurus

Strategies:


Pacify
Sacrifice
Repair
Fury
Double Strike
Charge
Pincer
Data Rush

Items:


Deflectaporter
Blinding Grenade

Ok that is it. On to the games:

Game 1:

Game 1 was played fast and furious, with everyone tuning their decks to the max. My goal was to get Tyrannosaurus as soon as possible and start to deal some serious damage with it. A few turns into the game it became evident that Berni was pursueing the very same goal.

So in order to get this 4-Attack-Card-costing Beast as soon as possible, preferably before the other can get a hold of it, the both of us made heavy use of "Sacrifice" purging all kinds of useless cards from our hands and bought a lot of Attack cards.

Berni knocked out my initial Dino (the paralyzing Ankylosaurus) with his Carnotaurus, but a lucky draw allowed me to buy a Tyrannosaurus to replace it just in time!



While I made heavy use of the "Pincer" (+1 Draw, +2 Strategy) plus "Charge" (+1 Draw, +1 Attach, +1 Combat) strategy, Berni bought "Pacifies" in order to disrupt me in accumulating enough Combat Cards to make use of T-Rex's very costly attacks.

Somehow, through a combination of Pincers and Charges (a combination that works just awesome as we discovered), I was able to pull off T-Rex's "Tyrant's Maw", which costs 4 Attack cards and deals an impressive 40 damage while inflicting 3 wound cards to boot, two times in a row, killing off Berni's first and second Carnotaurus.

Berni used a third Carnotaurus to knock out my T-Rex. Wisely enough, I had bought a backup Dino (Polacanthus) earlier on, as we were all out of Dinos by that time. Pola was pefect for defending (Carno has 10 ATK and Pola 10 DEF) and dealing little but steady damage.

In the end, Berni's third Carnotaurus had 20 Hit Points left and my Polacanthus even only 10. Then, in one fell swoop, I played a Pincer and two Charges, attacking with Pola's Tackle twice, which allowed me to score my 3rd KO.



The game was very close again. If Berni had had just one more turn, I would have been toast...


On to Game 2:


We used the same setup as in game 1.

As I mentioned before, game 2 couldnt have been more different from game one. It was like a test of endurance, with great combos being played, seeminlgy endless chains of "Pincer-powered" Strategies (Almost like in Dominion)...



...a lot of back and forth and very large decks instead of small, highly-tuned ones as in the first game. In the end both our decks consistet of about 30 cards each.

The "Repairs" (which heal dino Hit Points) were the first cards that ran out. Especially Berni made heavy use of those which elongated the game to an insane extent. Basically I attacked with my lonely Polacanthus and Berni either evaded or defended, and, if he did not have an Evade or Defend card attached, healed all the damage I had dealt during his next turn using multiple "Repairs".

The whole game became a struggle of endurance, me attacking, Berni, who could not attack at all on most of his turns, as I had been so mean to buy all Attack Cards from the Supply, evading, defending, repairing, the both of us playing insane strategy combos (again I would like to emphasize the importance of Pincer - we underestimated the card in the beginning). The game dragged on and on, although, as one might suspect, it was not boring at any point at all. You could not tell who was going to win until the very last turn...

In the end (all Combat Cards were gone, as were all copies of Repair, Charge and Pincer) Berni was triumphant and knocked out my last and lonely Polacanthus, who had been pestering him for countless turns. A well earned victory.

Have a look at the playing field after "battle":



Berni summed it up quite well:

"Game 1 was totally different from game 2. That is what makes this game so interesting for me."

-----------------------------------------------------------------------

So that's about all there is to tell about two games of BDB which couldn't have been more different...

As every time, thanks for reading!

Yours,

Andi
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1 Comment
Subscribe sub options Tue Feb 14, 2012 12:39 am
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J McDonald
United States
Brandon
Mississippi
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man i want to tear it up with this game SO BAD!
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  • Posted Tue Feb 14, 2012 2:43 am
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