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Moshe Callen(whac3)Israel
JerusalemIf you want me to review your game, just GM me and send me a copy. Abstracts, wargames and euros equally welcome. No party or dexterity games please. -
This blog post continues in detail the game described first here and most recently here.
Austrian turn
The Austrian defensive strategy is not paying off. Austria has been reduced to gaining only three build points so that three armies are placed in the Provinces Illyriennes.
Austria attacks with 7 against 9 trying to retake Tyrol.
Rolls: 6-2-1 vs. 2-1
So far, so good.
Rolls: 5-4-4 vs. 4-1
Now it's 7 Austrians against 5 French.
Rolls: 6-5-1 vs. 6-2
That makes it 6 against 4.
Rolls: 6-2-2 vs. 6-2
The French are mounting a defense finally. The count stands at 4 each, but Austria thinks it worth continuing.
Rolls: 5-1-1 vs. 6-1
Austria took the gamble and lost. There's no point continuing now, and Austria also rolls for the general. It's a 3 so that France captures another Austrian general.
Austria redeploys 3 armies and a general to Autriche.
English turn
England is in much better shape than its ally Austria. The English player does not have to chase the French fleets; they will come. England has six build points-- 3 for the empire and 3 for existing. The chief danger at this point is an invasion of Sud Angleterre.
So England builds a fortress there which limits France to two dice if the defenders are six or less and also brings the number of defenders up to six.
The two fleets from the Mediterranean land on the coast of Sud Angleterre.
finally the English general comes south to Sud Angleterre as well.
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