500 1000 1500 2000 2500 3000 3500 4000 4500 5000 5500 6000 6500 7000 7500 8000 8500 9000 9500 10000 10500 11000
Announcement – 2015 Support Drive – Ending in:
1627 supporters - GeekGold Bonus for All 2015 Supporters: 16.27 + 2.39 = 18.66


Republications of my board game related materials from my blog at http://vom-krieg.blogspot.com/
 Thumb up

Descent - Painting the Tomb of Ice

J Vom-krieg
New Zealand
flag msg tools
This is a repost from my blog http://vom-krieg.blogspot.com/

On that blog I talk about gaming, modeling and painting. I am only reposting the board game specific stuff on here and nothing to do with Warhammer 40k or Warmachine. if you want to check out that stuff, just go to the blog.

The Tomb of Ice is the last expansion with models for Descent (At least until Descent 2.... the REVENGE comes out)

Tomb did a good job of handing some power back to the players. After Altar and Well, the players were getting hammered by evil curses, tough missions, a good variety of beasts and treachery. In order to claw some of that back Tomb of Ice introduced feats for players, and they are a real help.

The Monsters are a real mixed bag, but the big problem is they just don't hit the table enough. We are playing a road to legend campaign, and these guys rarely see the light of day, which is a pity.

First up is the Shades. A simple paint job as they are all black ghostly things. A little dark gray dry brushing and they were mostly done. Probably the best monster in the expansion, they are fast, hard to hit and have piercing magical attacks. Shades are also a classic fantasy monster and a welcome addition to any army of the undead.

The lava beetles were fun to paint, I did a very quick colour highlight from dark red to yellow and it worked out all right. The faces were done with a leather base coat followed up with bleached bone.

In game, these guys are a bit annoying. So very very slow and blast is great on certain levels, but mostly they haven't been too effective.

The Medusas are pretty cool models and the first time I pulled one out and placed it on the board I got a solid "What the F is that" from my players.

Painting was real simple, base coat dark green, dark green ink, and then a light green drybrush.

The medusa stun in combat, and the master has quick shot. With a rage card you could conceivably stun the whole hero party with one model, I must try that.

On to the Wendigo. Honestly, i'm yet to use these guys in anger which is a bit of a waste as they are both amusing and scary at the same time. Scary if you contemplate them chewing on your legs, funny if you imagine them singing back up for a mo-town act.

Easiest paint job in the land. Spray white, use dark ink, then paint the mouth.Ok, the mouth was a little tricky.

Finally, the Ice Wyrm. It annoys me they haven't hit the table for one very good reason. THE STOMACH TILE! Yes, Fantasy flight games added in a separate location tile for people who get swallowed alive by these things.... how over the top is that? Anyways, this paint job probably looks a lot more complicated than it was. The blue and blue gray scales are just base coats of enchanted blue and space wolf gray washed with blue ink. Nothing more than that.

The moral of the story is this. You don't need to paint like a games workshop studio member to have models that look ok and are fun to play with. Just use the following steps

1.) Spray black
2.) Paint big areas with slightly watered down acrylic paint the colour you want them.
3.) Use an ink to fill in the shadows on the model.
4.) Use drybrushing to create some highlights.

These are very easy techniques and don't require you to be artistically gifted (Cause I am not... I can barely draw a stick figure). But I know how to cheat at painting.
Twitter Facebook
Subscribe sub options Sun Mar 4, 2012 10:40 am
Post Rolls
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}




Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.