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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
1986
# of Players:
3 − 5
User Suggested # of Players
Best with 5 players
Recommended with 4, 5 players
(66 voters) [poll]
Playing Time
240 minutes
Mfg Suggested Ages
14 and up
User Suggested Ages
14 and up
(13 voters) [poll]
Language Dependence
No necessary in-game text
(26 voters) [poll]
Category
Mechanic
Primary Name
Die Macher
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

Die Macher is a game about seven sequential political races in different regions of Germany. Players are in charge of national political parties, and must manage limited resources to help their party to victory. The winning party will have the most victory points after all the regional elections. There are four different ways of scoring victory points. First, each regional election can supply one to eighty victory points, depending on the size of the region and how well your party does in it. Second, if a party wins a regional election and has some media influence in the region, then the party will receive some media-control victory points. Third, each party has a national party membership which will grow as the game progresses and this will supply a fair number of victory points. Lastly, parties score some victory points if their party platform matches the national opinions at the end of the game.

The 1986 edition featured 4 parties from the old West Germany and supported 3-4 players. The 1997 edition supports up to 5 players in the re-united Germany and updated several features of the rules as well. The 2006 edition also supports up to 5 players and adds a shorter 5 round variant and additional rules updates by the original designer.

Die Macher is #1 in the Valley Games Classic Line

More Information Edit | History

Awards

Microbadges

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1 Spielhilfe Valley Games edition
Spielhilfe, die gefaltet und auf A5 laminiert werden kann
2009-06-21
2 Die Macher Australian variant.
New artwork for 'Amnese's' Macca variant. For an illustration of the new components see the images section. The public opinion cards now have a 'crowd silhouette' at the lower half to identify that set from the party platform cards.
2009-06-20
1 One Page Die Macher - version 1.0
Version 1.0 - A single page file which defines the four game elements that score victory points, a description of the (key) mechanic for deciding elections, and a turn sequence color coded to the victory point elements. This can be used to teach the game and to play the game through the turn sequence. This file reduces the number of "Why should I do this?" questions by relating eveything to the ways to score victory points.
2009-06-01
8 Die Macher - Zasady gry PL [Polish rules]
Zasady gry po polsku. Polish translation of Die Macher Rules.
2009-01-09
5 Die Macher Rules Summary with Newbie Notes
3 page dense rules summary. Notes of concepts and ideas newbies should keep in mind are in red.
2009-01-02
3 Die Macher Tallies
Designed to be laminated and marked using dry or wet erase markers. Keep track of agreements and disagreements with other party and state platforms. Designed as a set for each player. Each page 4x6 inches. Print 1, 4 or 7 copies per player of the state platform tallies depending on how you want to reuse them during the game.
2009-01-02
2 DIE MACHER Quick Rules
One-sheet summary of rules. You can use this to avoid flipping through the manual.
2008-12-31
2 Die Macher Manager Spreadsheet
Die Macher PBEM player aid spreadsheet, V 1.1
2008-09-08
0 die Macher 3a edizione: aiuto per il giocatore
I punti oscuri del regolamento sono stati chiariti tramite discussioni qui su BGG e sul forum di www.goblins.net
2008-06-16
2 PriMacher - 2008 Democratic Primary Variant
This is a scorekeeping spreadsheet to adapt Die Macher to simulate the 2008 Democratic primaries, called PriMacher. Each player plays one aspirant for the Democratic nomination. The game is played pretty much the same as the regular game, but in 5 rounds, with each representing a set of state primaries and caucuses during which pledged delegates are scored, and then the final “convention tally” for scoring superdelegates. The only other adaptation in rules is that coalitions are formed at the end of a round, rather than the beginning, once they are formed they cannot be broken, one player must agree to join the ticket as vice-president, and that player hands over all earned delegates, superdelegates, and cash at the end of that round and exits the game. Have fun – and send improvements! Mat
2008-04-09
Statistics
User Rank: 22
Num Ratings: 2448
Average Rating: 7.90
Standard Deviation: 1.52
Num Views: 273193
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.4 moreinfo
Fans: 35
Personal Comments: 1237
Users Owning: 3280
Users Wanting: 245
Users Trading: 139
Has Parts For Trade: 1
Want Parts In Trade: 2
Price History: View
Total Plays: 2529
Plays This Month: 9
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