$10.00
Information
Designer
Artist
Publisher
Year Published
2012
# of Players
2 − 4
User Suggested # of Players
Best with 4 players
Recommended with 2, 3, 4 players
(1 voter) [poll]
Mfg Suggested Ages
6 and up
Playing Time
30 minutes
User Suggested Ages
5 and up
(1 voter) [poll]
Language Dependence
No necessary in-game text
(1 voter) [poll]
Subdomain
(3 voters) [vote]
Category
Mechanic
Family
Primary Name
Micro Monsters
Alternate Names
Website
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ObjectID: 100795
Description Edit | History

Four armies of alien micro-monstrosities clash in a challenge to the last jump!

In Micro Monsters, four races of horribly cute aliens – Autogators, Bigbears, Finbacks, and Turboturtles – face off, with each race wanting to close the rival monsters' dimensional gates. Using dexterity-based game play similar to that in MicroMutants and X-Bugs – and more commonly seen in Tiddly Winks – players in Micro Monsters "shoot" their monster tokens across the playing area by pressing on one edge of them with a "monster shooter" to send them flying. Land on an opponent, even with the tiniest bit of your monster, and you capture that opponent's token, removing it from play. Land on an opponent's gate, on the other hand, and you remove one of that opponent's energy tokens; take an opponent's final token and she must flip her gate to the damaged side. Land on a damaged gate, and that opponent is out of the game!

At the start of a player's turn, that player first rolls a die. If he rolls a monster, he takes his normal turn; if he rolls his race's special symbol, he uses his special alien power:

  • Autogators move two separate monsters on the same turn.
  • Bigbears move one monster, then place a trap on an opponent's monster to immobilize it until the next Bigbears turn.
  • Finbacks move the same monster twice on the same turn.
  • Turboturtles move one monster, then place a shield on it that prevents it from being captured until that player's next turn.

The last player to have an open gate – whether damaged or not – wins!

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More Information Edit | History

Components:

  • 4 gate tokens
  • 12 energy tokens
  • 2 power tokens
  • 4 sets of plastic micro-monster chips (eight chips per set)
  • 4 sets of micro-monster stickers
  • 4 monster shooters
  • 4 dice
  • Rules
Versions
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Pg. 1
Micro Monsters
Nick: 
Multilingual first edition
Publisher: Ares Games
Artist: 
Year: 2012
Size:  
Chinese, Czech, English, French, Polish, Portuguese, Spanishmore»
Release Date: May 2012
Released
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Link Image
Micro Monsters
Nick: 
Italian first edition
Publisher: Ares Games, Red Glove
Artist: 
Year: 2012
Size:  
Italian
Release Date: Mar 2012
Unreleased
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Pg. 1 of 1
0 Special Ability Table
Each player can have a copy of the special abilities of all the monsters, including their own.
English
2015-06-07
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Statistics
Board Game Rank: 5719
Num Ratings: 44
Average Rating: 6.78
Standard Deviation: 1.16
Num Views: 20521
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.0
Fans: 1
Personal Comments: 15
Users Owning: 93
Users Wanting: 3
Users Trading: 9 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 189
Plays This Month: 5
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