Axis & Allies (2004) aka Axis & Allies Revised Edition is the first Avalon Hill version of the classic light weight war game Axis & Allies. The game simulates the entire scope of World War II.
The game is nominally designed for five players, representing the Allies: United States of America, United Kingdom and Russia vs. the Axis: Germany and Japan. However, it is most often played as a two-player game.
Axis & Allies features a simple dice-based combat system; a small number of types of naval, air and land units; territory control; and technology research to improve unit capabilities.
Major new features of Axis & Allies (2004) include new units (e.g. destroyers, artillery), revised unit capabilities (e.g. armor defend at 3, fighters cost 10 IPCs), directed technology research, and totally new victory conditions (key territories must be controlled to win the game).
- I play Axis&Allies - Australia - I play Axis&Allies - Britain - I play Axis&Allies - China - I play Axis&Allies - France - I play Axis&Allies - Germany - I play Axis&Allies - Italy - I play Axis&Allies - Japan - I play Axis&Allies - Poland - I play Axis&Allies - Romania - I play Axis&Allies - Soviet Union - I play Axis&Allies - USA
- I play Axis&Allies - Australia - I play Axis&Allies - Britain - I play Axis&Allies - China - I play Axis&Allies - France - I play Axis&Allies - Germany - I play Axis&Allies - Italy - I play Axis&Allies - Japan - I play Axis&Allies - Netherlands - I play Axis&Allies - Poland - I play Axis&Allies - Romania - I play Axis&Allies - Soviet Union - I play Axis&Allies - USA
Components:
1 Game Board
370 Playing Pieces
Industrial Production Certificates
Rulebook
8 Information Cards
10 Marshaling Cards
Control Markers (100)
Marshaling Markers (10)
Aircraft Markers (15)
12 Dice
Plastic Chips (85)
Revised Orders (Rule Changes Summary from the Original to Revised was also Included)
The included national setup cards in 1942 are lame - they only include the amount of units in each country as text. I've redone them in a grid (similar to those included in the first edition of A&A) and put the units' IPC costs on the same sheet, so that the cards are used throughout the whole game. This also avoids having to check the mobilization area every time to check the IPC cost of units.
Isaac’s Tuckbox for Sleeved Cards
Axis & Allies (BGG GameID=10093)
v.1.0
A single tuckbox for sleeved cards. Complete details and instructions are in my article, [url=http://www.boardgamegeek.com/thread/316305]How to Make a Tuckbox[/url].