Year Published
# of Players
1 − 4
User Suggested # of Players
Best with 4 players
Recommended with 2–4 players
(5 voters) [poll]
Mfg Suggested Ages
8 and up
Playing Time
90 minutes
User Suggested Ages
8 and up
(2 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(4 voters) [poll]
(3 voters) [vote]
Primary Name
Storm the Castle!
Alternate Names
wrong website?
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 101988
Description Edit | History

Updated Game Play Tutorials -

Welcome to world of Storm the Castle!, a 1-4 player semi-cooperative game in which you take the exciting role of one of the four marauding Dark Forces armies in a race to breach Castle StormHaven's walls, overrun the defenders, and claim victory by reaching the castle's keep first.

Breaching Castle StormHaven's thick walls is no easy feat. It takes a desire for loot, hordes of your minions willing to be led to certain death (err, victory), cunning strategy, and a touch of treachery. The first player whose Dark Force unit enters the keep, by the end of turn eight, is truly the mightiest champion and claims total victory for his army.

The Story So Far - The Invasion Begins!

Castle StormHaven is guarded vigilantly by brave defenders comprised of an alliance between Men, Elves, Halflings, and Dwarves. For over 300 years, these defenders have repelled numerous invasions from the Badlands, home to the subterranean Dark Elf marauders and the mysterious sect of arcane bending wizards, the Arcanists. StormHaven is the first and last line of defense from keeping the fertile farmlands and gold mines of Western Holmenstein from being overrun.

Years ago, a mysterious masked and exceptionally short villain appeared with the goal of uniting the Badlands and ruling over Holmenstein. Dubbed "the Boss" by his cohorts, he promised gold and power to those who would follow him. First the Dark Elves, then the Arcanists joined his Dark Forces. Soon after, the Orc pirate raiders joined the growing army and brought with them their crazed goblin allies and monstrous cousins, the giants. Knowing The Boss' army needed further strength to overwhelm Castle StormHaven's defenses, he revealed the last piece of strategy for domination, the Undead Horde of the BlackSoot Swamps.

Now the four dark force armies – Dark Elves, Arcanists, Orc and Goblins of the Green Tide, and the innumerable Undead host – begin their long march east.

Dark Force Army Overview

Choosing your army is part of the fun of Storm the Castle! Each Dark Force army has unique units, power cards, combos and strategies. Is one better than the other - no! It’s how you use your strengths while minimizing your weakness. Each army has a fair opportunity to win.

The Green Tide: Orcs, goblins, giants, and other humanoids make up this loose tribal alliance. Specializing in brute force and strange Eastern technology, players who enjoy large explosions, brute strength, and dangerous yet untested weapons will enjoy smashing their way to victory with this army.

Pros: Hard hitting units with lots of equipment upgrades. Power cards primarily focused on attacking and smashing. The rock lobber is one of the most effective siege weapons in the game. Goblin sappas provide for cheap, hard hitting units.
Cons: Moderately expensive units. Lack of diversity in their power cards utility. Equipment can be deadly for both you and foe!

The Arcanists: Mixing metal with magic produces stunning results. These masters of the forbidden arcane arts use their talents to manipulate the minds and outcomes of events of their allies and enemies. Players who enjoy using tactics that harness deadly magics and powers to manipulate events will surely enjoy the awesome power of the Arcanists.

Pros: Incredible power cards that can shift game elements to your favor. Several long range spells and abilities to generate quick magic.
Cons: Many of your units have low health and are easily destroyed.

The Undead Horde: The walking dead from the Blacksoot Swamps know of one thing - how to feed! Their power derives from their ever increasing numbers and ability to sustain damage while pressing forward. Players looking to overwhelm the Fantasy Defenders with hordes of undead while using dark magic will find great pleasure in fielding this army.

Pros: Your units cause fear and can take quite a bit of damage. Inexpensive units allow you to swarm and overrun the Fantasy Defender’s defenses.
Cons: Though your units are many, they don’t hit hard. Magic can be hard to build up as its dependent upon how many undead units you have in play.

The Dark Elves: From the deep recesses of forgotten lands nestled deep within the earth come the masters of marauding, the Dark Elves. Known for their exceptional arts in battlefield tactics and archery, no foe is safe from the tips of their arrows to the teeth of their treachery. Players who revel in treachery, backstabbing and shooting should choose the Dark Elves.

Pros: Awesome ranged attacks and power cards to support them. Treacherous power cards give you a unique competitive edge against other players.
Cons: Squishy units means you’ve got to know when to fight and when to move in. Players may give you strange “can I trust you” looks. Lack of strong melee units.

Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{product.numforsale}} for sale {{product.price}}
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{item.title}} {{item.timeleft}}
More Information Edit | History
This page does not exist. You can edit this page to create it.
Sort: Nickname | Year Published
[Browse] [Add Version]
Pg. 1
Storm the Castle!
English first edition
Publisher: Giant Goblin Games
Year: 2013
Size: Medium Square (e.g. Ticket to Ride)
2.00 pounds
Release Date: Aug 2013
Link Image
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Thumbs Up
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No videos found
{{video.numrecommend}} {{video.title}} {{video.language}} {{video.username|truncate:"10"}} {{video.numcomments}}
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 1
6 cartas del mazo del jefe
cartas maqueteadas como las originales
Updates to some common questions. Looks like we need to do some formatting with this PDF as it didn't translate very well during conversion.
8 Quickie Things to Remember guide
The rule book is very complete and it is easy to miss some of the things in it so I put this together to help me out.
12 Rules Aid: Storm the Castle! (Base Game) v1.0 by Bleh! (David Brittain)
This is a condensed 4 page detailed walkthrough of the base game. This should be especially useful for teaching new players how to play the game as it lists most of what can be performed in each phase in as clear and concise manner I could manage. Believe it or not this game seems way more complicated than Arkham Horror and took me a lot longer to write up than the Arkham Horror rules aid. I have no doubt that without this a lot of people will have trouble teaching this game, I know I would of. As usual contructive criticism and pointing out mistakes is welcome.
12 Storm the Castle! Errata and FAQ
Grr, thought we had it all covered in the rules. Here is an FAQ/Errata that answers some questions popping up. Thanks!
1 High General Baron Von Siam: Promo Unit
V 1.5 Thank you Jungle Jock( for re write his Bio
7 Storm the Castle! Preview Rules V1.0
Attached are the preview rules. Note: this does not represent the final rule book layout. There are likely typos/grammar errors. Final rules will have illustrations, diagrams, examples, and art work.
Thumbs Up
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Board Game Rank: 10368
Num Ratings: 94
Average Rating: 5.26
Standard Deviation: 2.26
Num Views: 52433
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.4
Fans: 65
Personal Comments: 85
Users Owning: 494
Users Wanting: 12
Users Trading: 70 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 0
Price History: View
Total Plays: 187
Plays This Month: 0
Linked Items
Relationship: Sort: Category: Mechanic:
Pg. 1
No Items Found
Linked Podcasts/Periodicals
Pg. 1
No Episodes Found
Thumbs Up
Web Links
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No Web Links Found
Link {{cat}} {{lang}}
Your Tags: Add tags
Popular Tags: watch [+] Interested [+] radar [+] ###12 [+] !next:research [+] backer [+] [View All]
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.