The winning game of the second author competition at www.spielmaterial.de is aimed primarily at casual gamers. The rules are not complex, but leave room for tactical decisions in the game.
Gameplay / Tension / Complexity:
At the beginning of the game, players can - starting from the tiles laid out - choose on which of the 6 different fossil types they want to specialize. It remains unclear to them all whether this choice was appropriate or whether they need to reorient themselves again when they progress through the game. As curators players still have a lot of freedom in how to fit the artifacts into their museum at the beginning of the game. However these freedoms become rapidly significantly limited and during the game and cause problems achieving an optimal outcome. With the question of whether there are the right fossils and how to finance them, resulting in a rise in tension that is resolved with one of the game end conditions.
Game Drive / Emotions / Psychology:
Like many other games Exposaurus lives from what each player builds up, in this case, his museum. Thus, each player has a sense of achievement, even if he should not win. The incentive is certainly the fact that the players seeks an optimal distribution of artifacts in their limited museum.
Core Elements / Mechanisms:
An essential element of the game is the overlapping puzzle mechanics: The players need the same dinosaur fossils, but also need to fit them together with the gems and simultaneously keep an eye on whether they can finance the "right" tiles.
Strategy & Luck:
There certainly is a random aspect is in the drawing of the fossil cards at the beginning of a turn. However, in the course of the game more and more tiles become available for selection, so that there are more possibilities available for the narrowing spots in the museum.
Look and Feel:
Especially the tiles with the 6 different graphics of dinosaur fossils as well as the museum tickets bring the background theme well into play. The pieces come from the "Runner's Editions", so the second author competition of the "Edition Rigs".