Information
Designer
Artist
Publisher
Year Published
2012
# of Players
1 − 2
User Suggested # of Players
Best with 1 players
Recommended with 1, 2 players
(4 voters) [poll]
Mfg Suggested Ages
15 and up
Playing Time
30 minutes
User Suggested Ages
12 and up
(3 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(3 voters) [poll]
Subdomain
(3 voters) [vote]
Category
Mechanic
Expansion
Family
Primary Name
If I'm Going Down...
Alternate Names
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ObjectID: 103937
Description Edit | History

If I'm Going Down... (or IIGD) is the first ever Dying Card Game (or DCG) from Van Ryder Games. A DCG is a card game in which it is certain that the character(s) WILL die. For 1 to 2 players (expandable to 3 to 4 with a 2nd copy), IIGD is set in a world overrun by zombies. Unlike virtually every other Zombie game, your goal is not to survive, but to kill as many zombies as possible before you die, which results in very engrossing solo or cooperative play.

IIGD puts you smack in the middle of a hopeless scenario where endless zombies lurch and ramble toward you, never stopping until you are dead or become one of them (Zead). You must gather and use weapons and resources to take as many of the abominations as you can with you.

Zombies enter the playing area from several "Entry" points depending on the scenario. You can take actions during your turn such as Attack, Use an Item, or Search for Resources. Each turn the Zombies will be moved closer and closer and eventually the resources will run out...

Random events or "Occurrences" that come into play and change the rules keep the game fresh and different every time. The game may be played in a sort of "Kill em All" mode where you simply try to achieve the best score or you can play one of several Story Arcs that add entertaining story lines to the game where how well you do determines what happens in the story after you die.

The unique mechanisms of the Fate Deck – which determines whether you find a resource when searching and whether you "hit" or "miss" during an attack – and the Tracker cards – which are used to keep track of health, ammo, and inventory – make this a game unlike any you have seen before.

One other thing that makes this game unique in the Zombie genre is that each Zombie is illustrated with AMAZING detail and has a character all its own. You may just become more invested in the story of the Zombies than you are in the characters you play!

IIGD allows for some level of creative control for players who have interest in making their own layouts and scenarios.

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More Information Edit | History
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If I'm Going Down...
Nick: 
English first edition
Publisher: Van Ryder Games
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Year: 2012
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English
Release Date: Sep 2012
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5 If I'm Going Down... PDF Rulebook
Digital Rule Book for If I'm Going Down... Zombie game
English
2012-10-25
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Statistics
Board Game Rank: 5940
Num Ratings: 89
Average Rating: 6.14
Standard Deviation: 1.65
Num Views: 22739
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.5
Fans: 21
Personal Comments: 37
Users Owning: 231
Users Wanting: 9
Users Trading: 27 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 154
Plays This Month: 0
Linked Items
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Pg. 1
Rank N/A
Num Ratings 1
Average Rating 6.00
Average Weight 0.00
Num Owned 10
Prev. Owned 0
For Trade 6
Want in Trade 1
Wishlist 2
Comments 0
Year Published 2014
Rank N/A
Num Ratings 1
Average Rating 6.00
Average Weight 0.00
Num Owned 9
Prev. Owned 1
For Trade 1
Want in Trade 1
Wishlist 3
Comments 0
Year Published 2012
Linked Podcasts/Periodicals
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Pg. 1
Episode 83-- Live from GEN CON Part 2-- from the show floor
95:22
87.3 MB
2014-08-24
Exploring Games, Episode 15: Exploring Solitude
88:12
60.57 MB
2013-09-03
1P 032 - If I’m Going Down…
60:45
41.72 MB
2013-02-02
OBG 90:Decisions, Decisions, Oh Pay Me
116:17
79.85 MB
2012-09-16
OBG 069: Suck on My Big Deck Building Game
92:36
84.77 MB
2011-10-30
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