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Risk Legacy (2011)

Average Rating: 8.15/10
Board Game Rank: 265
War Game Rank: 65
Strategy Game Rank: 138
Information
Designer
Artist
Publisher
Year Published
2011
# of Players
3 − 5
User Suggested # of Players
Best with 5 players
Recommended with 4, 5 players
(22 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
13 and up
User Suggested Ages
10 and up
(10 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(5 voters) [poll]
Honors
Subdomain
(16 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Risk Legacy
Alternate Names
Risiko Evolution
Risk Revolution
Website
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ObjectID: 105134
Description Edit | History

This description is spoiler free, containing nothing outside the initial rulebook for the game. Details on why this is important in the description.

Risk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice to determine who loses units in each battle) they try to eliminate all opponents from the game board or control a certain number of "red stars", otherwise known as victory points (VPs).

What's different is that Risk Legacy' is played over a series of fifteen games, with those games changing over time based on the outcome of each game and various choices by players. In each game, players choose one of five factions; each faction has uniquely shaped pieces, and more importantly, different rules. At the start of the first game, each of these factions gains the ability to break one minor rule, such as the ability to move troops at any time during your turn, as opposed to only at the end.

What makes this game unique is that when powers are chosen, players must choose one of their faction's two powers, affix that power's sticker to their faction card, then destroy the card that has the other rule on it – and by destroy, the rules mean what they say: "If a card is DESTROYED, it is removed from the game permanently. Rip it up. Throw it in the trash." This key concept permeates through the campaign. Some things you do in a game will affect it temporarily, while others will affect it permanently. These changes may include boosting the resources of a country (for recruiting troops in lieu of the older "match three symbols" style of recruiting), adding bonuses or penalties to defending die rolls to countries, or adding permanent continent troop bonuses that may affect all players.

The rule book itself is also designed to change as the game continues, with blocks of blank space on the pages to allow for rules additions or changes. Entire sections of rules will not take effect until later in the game. The game box contains different sealed packages and compartments, each with a written condition for opening. The rule book indicates that these contain the rule additions, additional faction powers, and other things that should not be discussed here for spoiler protection.

The winner of each game receives a "major bonus," such as founding a major city (which only he will be allowed to start on in future games), deleting a permanent modifier from the board, destroying a country card (preventing it from providing any resources towards purchasing troops in future games), changing a continent troop bonus, or naming a continent, which gives that player a troop bonus in future games. Players who did not win but were not eliminated are allowed to make minor changes to the world, such as founding a minor city or adding resources to a country.

Risk Legacy is meant to be played out over 15 games, and while the game does not specifically state this, it's implied that the same players should play all of them to garner the best experience. The game can continue to be played past this limit, but no more end of game awards will be issued. Initial games take approximately 90-120 minutes to play, which includes a brief rules explanation and setup.

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More Information Edit | History

The BGG Risk Legacy FAQ (non-spoiler version)

Publisher blurb:

How will you shape your world?

In Risk Legacy, every game you play will change every future game. A decision you make in Game 1 could come back to haunt you in Game 10. The risks you take in Risk Legacy are not like those in any other board game. You and the other players will shape how your world evolves: its history, its cities, even its factions and how they fight. Cards and stickers will come into play. Cards will go out of play forever. You don't forget past betrayals – and neither does the game.

Unlock new rules and watch events unfold as you play more games. No two games will EVER be the same.

Play your game. Write your history.

Microbadge:

mb - Risk Legacy fan
mb - Risk Legacy fan - Do Not Open. Ever.
mb - Risk Legacy fan - I opened the Do Not Open. Ever. packet.

Contents: (no spoilers)

  • Rule Book
  • Sticker Sheet
    • 12 First-Game Coins
    • 5 Major Cities
    • 5 Fortifications
    • +1 and -1 Continent Marks
    • 4 Scar Removal Stickers
    • 35 Coins
    • 9 Minor Cities
  • Map Board
  • Resource / Event / Mission Board
  • 5 Faction Cards
  • Plastic Faction Units (5 Factions), each with:
    • 1 Headquarters "Star"
    • 18 Large 3-unit pieces
    • 36 Small 1-unit pieces
  • 16 Red Star Tokens
  • 17 Missile Tokens
  • 42 Territory Cards
  • 10 Coin Cards
  • 5 Faction Starting Power Cards
  • 3 Ammo Shortage Scar Cards
  • 3 Bunker Scar Cards
  • 4 Sealed Packs on box lid
  • 2 Sealed Pockets in insert
  • 1 Sealed Pack on box bottom
  • 3 Black Attack Dice
  • 2 Red Defense Dice

Versions
[Add Version]
Pg. 1
Risiko Evolution
Nick: 
German first edition
Publisher: Hasbro
Artist: 
Year: 2011
Product Code: HE410
Size: 15.00 x 10.00 x 3.00 inches
German
Release Date:  
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Risk Legacy
Nick: 
English first edition
Publisher: Hasbro
Artist: 
Size: 15.75 x 10.50 x 2.75 inches
English
Release Date:  Nov 2011
Released
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Pg. 1 of 1
4 Risk Legacy Change Tracker
A spreadsheet to help track your changes. That way, if you've got a new player, they can have some idea of which territories are more valuable, etc.
2012-01-05
13 Risk Legacy Complete Spoilers
Now contains all four hidden packets plus the German bonus unlock.
2011-12-05
9 New Player Boards, Headquarter Victory Point Tokens and more selfmade Stuff
This is the new Player Board Version 2 http://boardgamegeek.com/article/8520993#8520993 Preview: [imageid=1241374medium]
2011-12-02
8 Risk Legacy - Game Flow Chart
Because there are some days where you are really bored and want to make flow charts.
2011-12-02
Statistics
Board Game Rank: 265
War Game Rank: 65
Strategy Game Rank: 138
Num Ratings: 485
Average Rating: 8.15
Standard Deviation: 1.55
Num Views: 150025
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.6
Fans: 143
Personal Comments: 208
Users Owning: 1038
Users Wanting: 158
Users Trading: 1 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 2228
Plays This Month: 557
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 5
Average Rating 7.40
Average Weight 0.00
Num Owned 44
Prev. Owned 1
For Trade 5
Want in Trade 9
Wishlist 22
Comments 2
Year Published 2011
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