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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
2004
# of Players:
2 − 4
User Suggested # of Players
Best with 4 players
Recommended with 2, 3, 4 players
(35 voters) [poll]
Playing Time
180 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(10 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(13 voters) [poll]
Category
Mechanic
Primary Name
Doom: The Boardgame
Alternate Names
毀滅戰士
Doom lautapeli
Doom: Das Brettspiel
Doom: Le Jeu de Plateau
Doom: Настольная Игра
Expanded By Show Expansions »
Families
Description Edit | History

"Attention all Marines! All UAC personnel be advised. There has been a code red security breach in the dimensional gateway research facility here at the Union Aerospace Corporation’s Mars base. We are under invasion. I repeat, we are under invasion.

Report immediately to central command. If you are isolated from the main facility, seek out other marines, form squads, and engage the invaders with whatever means possible. The weapons at the Mars base are limited, but should be sufficient for neutralizing the invaders."

In Doom: The Boardgame, demonic invaders have broken through from another dimension into the Union Aerospace Corporation’s Mars base. Marines have been deployed to the base to protect UAC personnel and destroy the invaders. Up to three players will take the roles of heavily armed and highly trained marines, while one player will control the legion of demonic invaders. In the game, the marine players explore the claustrophobic rooms and corridors of the Mars base, attacking monsters, picking up new weapons and equipment, and working together to complete specific mission objectives.

The heart of Doom: The Boardgame is the scenario. Before every game, a scenario must be chosen. Each individual scenario will tell you how to set up the game, explain any special rules, and describe the specific objectives you must achieve in order to win the game. You will find several ready-to-play scenarios in the Doom Scenario Guide.

Doom: The Boardgame is a game for 2 to 4 players Ages 12 and up, playable in 1 to 2 hours, based on the groundbreaking DOOM computer game by id Software.

Expanded by

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Files
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2 Tuckboxes for Marine and Invader Cards
2 tuckboxes. One for the Marine cards and one for the Invader Cards.
2009-04-14
6 The Faces of Doom
If you have the original silkscreened dice and the faces are fading away, you may want to print these out and apply them to a blank set of dice. How you apply them is up to you.
2009-03-16
16 Solitaire rules for Doom
Solitaire rules for Doom and a mat for organising the cards using these rules
2009-02-14
0 doom - card stickers in CZ
Card stickers in Czech language
2009-02-04
3 The Abandoned Lab
A marine accidentally falls into a shaft half hidden by sand. The squad leader throws in some weapons but cannot risk sending in any marines. This scenario is for 1 Marine and 1 Invader player. This scenario map only has white invaders, and feel free to use marine other than red if you so wish. Scenario made by me, using Editor by Mike Zebrowski
2009-01-23
1 DTB Campaign/Scenario Logs v1
PDF & Excell files that allow players to track marine stats over the course of a campaign (up to 15 scenarios) or to track the results of stand alone scenarios. Zip folder contains exocet font used in DTB. See notes file for more info. Version 1.
2009-01-15
4 Mines of Mars
A simple short scenario based in a mine on Mars. This scenario features unmarked encounters that is done suddenly in a marine's turn, easily as an interrupt effect. This scenario is designed for 1 marine player. Games with 2 or more marines should use higher difficulty settings. Scenario made by me, Knuckles Eki, using DoomEdit made by Mike Zebrowski
2008-12-20
5 Yet another Doom Math sheet
I found plenty of mathematical statistics breakdowns for the dice and weapons, but only few actually took into account that due to high deviations, medians are more important than averages. So I went and created one of my own, including both marine weapons and invader demons, showing averages, medians, minimum and maximum values for damage and range. This clearly shows why the fist is so superior to the pistol at short ranges - it is because their medians are way further apart than their averages - and that you really should expect losing ammo when shooting the BFG. (The median for Miss is always 0, thus I left it out.) v1.1: Added columns for non-miss rolls only, an explanatory row below the others, and a copyright notice.
2008-12-17
0 No Title
Tłumaczenie instrukcji na j.polski.
2008-12-09
3 Monster & Weapon Reference Card v1.1
Combined reference card from the original and expansion reference cards, showing available monsters and weapons, updated 1.1 version.
2008-10-19
Statistics
User Rank: 268
Num Ratings: 2302
Average Rating: 7.06
Standard Deviation: 1.47
Num Views: 310838
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.8 moreinfo
Fans: 26
Personal Comments: 1020
Users Owning: 2653
Users Wanting: 157
Users Trading: 124
Has Parts For Trade: 2
Want Parts In Trade: 9
Price History: View
Total Plays: 3107
Plays This Month: 18
Linked Items Relationship: Expansions for this Game
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Sort: Name | Rank | Ratings | Average | Weight | Owned | Prev. Owned | Trading | Wanting | Wishlist | Comments | Year Published
Pg. 1 of 1
Rank N/A
Num Ratings 419
Average Rating 7.64
Average Weight 2.92
Owned 888
Prev. Owned 24
For Trade 28
Wanted in Trade 100
Wishlist 190
Comments 196
Year Pub. 2005
User Information
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