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Information
Designer
Artist
Publisher
Year Published
2011
# of Players
3 − 5
User Suggested # of Players
Best with 5 players
Recommended with 4, 5 players
(11 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
90 minutes
User Suggested Ages
10 and up
(2 voters) [poll]
Language Dependence
No necessary in-game text
(4 voters) [poll]
Subdomain
(3 voters) [vote]
Category
Mechanic
Primary Name
Aquileia
Alternate Names
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ObjectID: 108161
Description Edit | History

Aquileia, the second most important city of the Roman Empire, had been originally founded as an outpost against the Barbarian invaders. From its military origin comes the peculiar quadrilateral structure divided by the main streets. Later, the city developed to become an important political and cultural center and a prosperous trading city, especially for precious goods, thanks to its convenient and efficient river port. Important monuments such as the Gladiator Arena, the horse-racing Stadium, and the famous theater were built, as well as craftsmen's workshops, patrician villas which completed the architectural network of the city.

In Aquileia, players want to become the most powerful figure in the city by trading and building. Each player, representing a wealthy Aquileian patrician, owns a certain number of henchmen (pawns) which he uses for these main activities: sports playing, culture, trading, and building. Each activity can bring expenses, earnings and sometimes victory points (VPs).

Each round begins with a placement phase in which players take turns placing their henchmen on action spaces and their tiebreaker disc on the tiebreaker track. Placing the tiebreaker is mandatory; placing henchmen is not (but you probably want to place them). Once everyone has passed or placed all of their tokens, players resolve the action spaces in numerical order:

  • The Mercatus allows players to buy weapons, arms and slave cards, collect money through a die roll, claim four blue dice for use with the Arena and Stadium, and trade one currency for another. (This is the only way to make change, and some actions require specific currencies; if you must pay bronze and have only silver and gold, then you cannot take that action!)
  • At the Arena, players compare fighting strength, with that number determined by the starting strength on the action space claimed, the roll of three dice and the playing of slave and weapon cards. The winner gets three bronze coins and either double his strength in VPs or a slave card. The second and third best players receive lesser rewards.
  • The Stadium is similar to the Arena, with the horse cards coming into play and the winner receiving gold or silver coins and his choice of two laurel cards; laurel cards deliver 3-10 VPs or are a multiplier for endgame scoring.
  • The Theatrum brings a bid for a dual-colored laurel card, with players needing to ante and raise in particular currencies.
  • In the Forum, players build villas and private banks, sometimes scoring points for doing so when they pay the specific costs with the proper coins.
  • Finally, the Portus gives players a chance to activate their buildings, thereby earning them VPs or money.

After six rounds, the game ends and players score VPs for their hidden point cards and the product of their villas' values times laurel cards of a matching color. (For example, a total of 8 points of blue villas and three blue villa cards equals 24 points.) The player with the most victory points wins.

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More Information Edit | History

Components:

  • Game board
  • Five sets of playing pieces, with each set including:
    • 5 henchmen
    • 9 houses
    • 1 scorekeeper disc
    • 1 tiebreaker disc
    • 1 strength shield
  • Four decks of cards, divided into:
    • 22 slave cards
    • 17 horses and weapons cards
    • 12 stadium laurel cards
    • 6 Theatrum laurel cards
  • 7 dice (four blue, three red)
  • 117 coins (39 each of gold, silver and bronze)
  • Starting player figure
  • Instructions in four languages
Versions
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Pg. 1
Aquileia
Nick: 
Multilingual first edition
Publisher: Zoch Verlag
Artist: Victor Boden, Geoffrey Cramm
Year: 2011
Product Code: 60 110 5007
Size: 11.60 x 11.60 x 2.80 inches
2.60 pounds
English, German, Italian
Release Date: Nov 7, 2011
Released
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Link Image
Aquileia
Nick: 
Dutch first edition
Publisher: 999 Games
Artist: Geoffrey Cramm
Year: 2011
Size:  
Dutch
Release Date: Nov 2011
Released
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Statistics
Board Game Rank: 2314
Num Ratings: 283
Average Rating: 6.87
Standard Deviation: 1.45
Num Views: 35792
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.9
Fans: 15
Personal Comments: 86
Users Owning: 380
Users Wanting: 11
Users Trading: 24 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 377
Plays This Month: 3
Linked Items
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Linked Podcasts/Periodicals
Relationship:
Pg. 1
Garrett's Games 312 - Aquileia and SdJ/KdJ Predictions
36:22
33.29 MB
2012-05-20
The Spiel at Essen 2011 - Zoch Verlag
20:15
11.7 MB
2011-12-07
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User Information
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