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Information
Designer
Artist
Publisher
Year Published
2012
# of Players
3 − 5
User Suggested # of Players

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Playing Time
150 minutes
Mfg Suggested Ages
14 and up
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Language Dependence
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Honors
Subdomain
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Category
Mechanic
Expansion
Expands
Family
Primary Name
The Great Zimbabwe
Alternate Names
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ObjectID: 111341
Description Edit | History

The Great Zimbabwe is a logistico-economic game in which players are tribal leaders in Africa trying to please the gods by building monuments.

Buying technology, building craftsmen, gathering resources and worshipping a god are among the many decisions necessary to win in The Great Zimbabwe. But the main way of getting there is building and developing a network of monuments. The higher the monuments, the closer the players will be to victory, but players must balance many subtle aspects of the game. If they develop their economy, if they worship a powerful god or if they use a lot of technology, they will need to score more victory points.

Clever use of turn-order manipulation, economic development in an almost close environment, scarce natural resource use and logistical optimization to deliver goods from craftsmen to monuments: You only get one action per turn, so be smart! The Great Zimbabwe is a race for victory, in which you decide how far you want to go and at what speed. Then other players' decisions change everything...

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The Great Zimbabwe
Nick: 
English first edition
Publisher: Splotter Spellen
Artist: 
Year: 2012
Size:  
English
Release Date:  2012
Unreleased
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Statistics
Board Game Rank: N/A
Num Ratings: 4
Average Rating: 8.38
Standard Deviation: 0.41
Num Views: 4193
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 4
Personal Comments: 4
Users Owning: 4
Users Wanting: 32
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 8
Plays This Month: 0
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