This game has a large deck of oblong cards and a fairly simple map of provinces in Renaissance Italy. The object of the game is to acquire four connected provinces. Game play is fairly simple as players use numbered cards to get the highest bid for a given territory. Unlike standard auctions, in which only the highest bidder loses their bid to the "bank", in Condottiere, every player loses their bid. Players are, in effect, bidding the number of troops they are willing to lose to win the territory. However, several special effect cards shake the contests up and keep the players guessing.
The newer version (FFG) has a much smaller box, standard sized-cards, slightly tweaked rules, new card abilities and a lower price.
VEDA: The Epic Age of the Buddah and Mahavira!
In this map you are limited to 3 Control Markers: abandon an existing state to capture a new one. Your remaining Control Markers are placed in the "Reserve". Only the indicated states increase your hand size while they're occupied.
Summary of the different cards in FRENCH for the 2nd Edition. Prints at 4 per page, cut and laminate, they fit in the box:
[ImageID=797598]J'ai rajoute le nombre de cartes de chaque (mercenaires aussi), et rappele que la plus part de cartes speciales agissent seulement sur les mercenaires. Thanks to Eric (lebigot) for his help in French!
Summary of the different cards in SPANISH for the 2nd Edition. Prints at 4 per page, cut and laminate, they fit in the box:
[ImageID=797598]He recordado cuantas cartas hay de cada (Mercenarios tambien) y que la mayoria de las cartas especiales afectan solo a los Mercenarios.
Historical condottiere to add to your game. Each player takes on the role of a real-life condottiere. As well as adding flavour, each character card provides a minor edge, opening up new tactics and opportunities. Version 1.4.