$10.00

RED (2011)

Average Rating: 7.41/10
Board Game Rank: 5290
Abstract Game Rank: 240
Information
Designer
Artist
Publisher
Year Published
2011
# of Players
2 − 3
User Suggested # of Players
Best with 2 players
Recommended with 2, 3 players
(2 voters) [poll]
Mfg Suggested Ages
7 and up
Playing Time
20 minutes
User Suggested Ages
8 and up
(1 voter) [poll]
Language Dependence
No necessary in-game text
(2 voters) [poll]
Subdomain
(8 voters) [vote]
Category
Mechanic
Family
Primary Name
RED
Alternate Names
Website
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ObjectID: 112118
Description Edit | History

RED is a three-colored tile-laying game for three players. The three colors in the game are black, white, and red, and each player will be a different color. Each tile has a background color and a different-colored circle in the middle. There are 6 different combinations and 5 small tiles and 1 large tile for each combination.

Players place tiles on the table trying to connect groups of their border color and groups of their circle color.

RULES

Place all the tiles face-up in a pool, leaving room to play the game.

Each player is assigned one of the three colors by some agreeable method and takes the corresponding counter; the counters just show which player is which color. The order of play is White player, then Black, then Red. Players take turns placing any tile from the pool on the playing surface according to the following rules:

- Tiles must be placed so that they align with an imaginary grid of squares the size of the small tiles.

- White cannot play a large tile on the first turn.

- Except for the obvious exception of the first tile, each new tile must be orthogonally adjacent to at least one small tile (i.e. must touch a small tile). Just having the corners touch isn't good enough.

- A large tile cannot be placed orthogonally adjacent to another large tile (that is, no two large tiles can touch each other, except at the corners).

The game ends when there are no available moves.

SCORING

Small tiles count as 1 point, and large tiles count as 2 points.

Find the largest connected group of tiles with your border color, and then find the largest connected group of tiles with your circle color. Multiply these two numbers to determine your score.

The player with the most points wins. If two players tie, the third player wins! If all three tie, play again!

The rules include a variant for 2 players.

Microbadges:

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More Information Edit | History

Android version:

https://play.google.com/store/apps/details?id=red.android

RED is the father of BLUE.

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Pg. 1
RED
Nick: 
English first edition
Publisher: nestorgames
Artist: Néstor Romeral Andrés
Year: 2011
Size:  
English
Release Date: Nov 17, 2011
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Pg. 1 of 1
3 Red: Score sheets
These PDF's are designed to give players of RED a way to see the standings of the game at a glance. Print out scoresheet-black.pdf, scoresheet-red.pdf, and scoresheet-white.pdf and distribute them to the players. During the game, put your counter on the space corresponding to your current score. For example, if your largest circle group is worth 5 and your largest border group is worth 7, your marker should be on the 35 in row 5, column 7. Alternatively, you may print out scoresheet.pdf and put all of the players' counters on the same sheet, but then they won't be able to double as an indicator of who is playing which color.
English
2012-09-23
7 RED rules
RED rules
English
2011-11-17
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Statistics
Board Game Rank: 5290
Abstract Game Rank: 240
Num Ratings: 41
Average Rating: 7.41
Standard Deviation: 1.26
Num Views: 7294
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.9
Fans: 7
Personal Comments: 20
Users Owning: 42
Users Wanting: 13
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 264
Plays This Month: 0
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User Information
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