A self published 18xx variation set in Namibia. Designed especially for three players. Excerpt from rules by game author: 'Often there are only three or four players who want to play 18xx. Or sometimes after a long day of 18xx only few players remain, who want to play another short 18xx-game.
Although there are a large number of 18xx-games already, there are only few 18xx-games for three players.
Therefore I decided to develop this game. I chose Namibia because my little sister lived there several years and sent me a lot of information and historical maps.
The main theme of this game is not complex railroad construction. The number of brown tiles is limited, so that there will be no useless delay in the end of the game (when everything has been decided). Many hexes of the plan probably won't be used, but this is realistic in view of the Namibian geography.'
I found that the questions-format of the file available here on BGG wasn't terribly helpful, so I decided to cook up something of my own. Here it goes. If there's any mistake here, or any information that you think should be added, please let me know!