The Hotness
Games|People|Company
Eclipse
Briefcase
The Big Bang Theory: The Party Game
Homesteaders
Sails to Steam
Rex: Final Days of an Empire
Mage Knight: Board Game
Dragon Valley
Cave Evil
Farmageddon
Virgin Queen
Wiz-War
Ora et Labora
Twilight Struggle
Dominant Species: The Card Game
Dominion
The Lord of the Rings: The Card Game
Agricola
7 Wonders
Thunderstone Advance: Towers of Ruin
A Game of Thrones: The Board Game (second edition)
Warriors & Traders
Here I Stand
War of the Ring
Arkham Horror
Merchant of Venus
Vanuatu
Felix: The Cat in the Sack
The Castles of Burgundy
Dominant Species
Gunship: First Strike!
Through the Ages: A Story of Civilization
A Few Acres of Snow
Rogue Agent
Last Will
Race for the Galaxy
Earth Reborn
Merchants & Marauders
Puerto Rico
Hawaii
Battlestar Galactica
Risk Legacy
Star Trek: Fleet Captains
Power Grid
Sid Meier's Civilization: The Board Game
Dungeon Petz
Twilight Imperium (third edition)
Dungeon Run
Alcatraz: The Scapegoat
Thunderstone
Information
Designer
Artist
Publisher
Year Published
2012
# of Players
2 − 5
User Suggested # of Players

(no votes yet)
(0 voters) [poll]
Playing Time
30 minutes
Mfg Suggested Ages
8 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Honors
Subdomain
(0 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Escape: The Curse of the Mayan Temple
Alternate Names
Website
 Corrections
 Customize View
xml RSS Feed 
Share
Facebook Twitter Delicious Google
ObjectID: 113294
Description Edit | History

Escape: The Curse of the Mayan Temple, which is possibly not the design's final title, is a cooperative game in which players must escape (yes...) from a temple (yes...) before the temple collapses and kills one or more explorers, thereby causing everyone to lose.

The initial game board consists of a row of three square tiles, each showing a combination of two symbols, say, two feet or one foot and one blue power symbol in one corner of the tile. All of the explorers start in the center tile – the safe room – and each player starts with a hand of five dice. Each die has five symbols:

  • A wound – this die is set aside when rolled, indicating the player has had an accident while exploring the temple.
  • A healing symbol – each such symbol heals two wounds, either your own or those of another explorer in the same room or a combination of both.
  • A red or blue power symbol – these are used to enter rooms, access treasure, or (most importantly of all) discover special gems.
  • A foot, which appears twice on the die – you need feet to move from room to room; feets, don't fail me now!

Escape is played in real-time, with all players rolling dice and taking actions simultaneously. You must roll the right symbols to enter a room, and if you're at an open doorway, you can roll to reveal the next tile in the stack and add it to that doorway. Some rooms contain treasure, and when you reveal such a room, you place a face-down treasure chest on the tile. Roll the symbols on that chest tile, and you claim the treasure for use later: a key lets you teleport anywhere, a path lets you connect two rooms that otherwise have no door between them, and a medic kit heals all players instantly (putting black dice back into play).

Some rooms contain combinations of red and blue symbols, and if you (possibly working with other players in the same room) roll enough red or blue symbols, you "discover" special gems, moving them from a supply card off the game board onto that tile.

The real-time aspect is enforced by a soundtrack to be played during the game. At certain points, a countdown starts, and if players aren't back in the safe room when time is up, they lose one of their dice.

Once the exit tile is revealed, players can attempt to escape the temple by moving to that tile, then rolling a number of blue dice equal to the special gems that haven't been removed from the supply card. Thus, the more gems you find, the easier it is to escape the temple. When a player escapes, he gives one die to a player of his choice. If all players escape before the third countdown, everyone wins; if not, everyone loses, no matter how many players did escape.

The game adjusts to different player counts by starting with varying number of supply gems. In addition, in the advanced version of the game, some tiles "curse" players by forcing them to place one hand on their head, keep mute during play, or otherwise do what you wouldn't want to do while escaping a temple!

BGG Marketplace
Pg. 1
More Information Edit | History

Components:

  • 25 custom dice
  • 21 room tiles
  • 13 curse cards
  • 13 treasure cards
  • 5 wooden figures
  • 25 gemstones
  • 1 soundtrack CD
  • Rules
Versions
[Add Version]
Pg. 1
Escape: The Curse of the Mayan Temple
Nick: 
Multilingual first edition
Publisher: Queen Games
Artist: 
Year: 2012
Product Code: 60903
Size: 11.60 x 11.60 x 2.60 inches
3.31 pounds
English, German
Release Date:  Jul 2012
Unreleased
View
Corrections
Link Image
Images
Gallery: All | Game | People | Creative Hot | Recent
[Browse »] [Upload »] [Link Image]
Pg. 1 of 1
Videos
Hot | Recent
[Browse »] [Add »] Category:
Pg. 1 of 1
Linked Forums Relationship: Board Game Forums | Expansion Forums Hot | Recent | Active
[Browse »]
Pg. 1
No Threads Found
Recommendations
Files
Title | Hot | Recent
[Browse »]  [Upload File »]
Pg. 1 of 1
No Files Found.
Statistics
Board Game Rank: N/A
Num Ratings: 3
Average Rating: 8.17
Standard Deviation: 0.24
Num Views: 8530
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 5
Personal Comments: 7
Users Owning: 2
Users Wanting: 44
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 4
Plays This Month: 1
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1 of 0
No Items Found
Web Links
[Add Link] [Propose Default] [Browse]
Pg. 1 of 0
No Items Found
Tags
Your Tags: Add tags
Popular Tags: watch [+] radar [+] investigate [+] radar_2012 [+] wishwatch [+] [View All]
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.