Dungeon Command: Sting of Lolth is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the battlefield.
As a player, you take on the role of a commander, sending a warband to battle the forces arrayed against you. You recruit troops and deploy them on the battlefield. You issue orders to those creatures, outfit them with spells and equipment, and direct their tactics to break the morale of your enemies and drive them from the field.
Dungeon Command: Sting of Lolth includes twelve miniatures, such as an assassin, a priestess, a wizard, spiders, and drow house guards. While each Dungeon Command faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box. Dungeon Command is designed for two players, although up to four can play with a few adjustments explained under the advanced rules.
Dungeon Command features themed miniature factions designed to play as unified war bands, in a game eliminating luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking. Each Dungeon Command faction comes in its own box, containing twelve miniatures (plus the cards, tiles, and rules for the game). In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games (Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt).
Paper box for cards of the official PnP game version, 7x9,5 cm, pdf file, v. 1.0.
[url=https://www.boardgamegeek.com/geeklist/187003/]- List of boxes and how-to video.[/url]
[url=https://www.boardgamegeek.com/geeklist/41958/item/2773195#item2773195]- All for your lovely games.[/url]
These tuckboxes are for sleeved cards, specifically designed to accommodate FFG sleeves. This box holds the 12 Creature cards and 36 Order cards, 48 cards in total.
Check out my other tuckboxes in the Dungeon Command series:
[b][filepage=111142]Dungeon Command: Blood of Gruumsh[/filepage][/b]
[b][filepage=111143]Dungeon Command: Curse of Undeath[/filepage][/b]
[b][filepage=111140]Dungeon Command: Heart of Cormyr[/filepage][/b]
[b][filepage=111144]Dungeon Command: Tyranny of Goblins[/filepage][/b]
For a full list of my tuckboxes, check out [geeklist=183263]My Tuckbox Geeklist[/geeklist]!
Here are custom creature cards I have made, based on some of the D&D Heroscape sets. The thread where I first posted them, and sometimes revised them based on some comments, can be found here: http://www.boardgamegeek.com/thread/877199/variant-custom-cards-for-dd-heroscape-miniatures-o. The thread where I posted the finished versions can be found here: http://www.boardgamegeek.com/thread/880848/variant-custom-cards-for-dd-heroscape-miniatures-f.
(Since there is no file section for the whole of Dungeon Command, I picked Sting of Lolth arbitrarily, as it was the first BGG entry for this game.)
This is a set of 8 custom creature cards that allows you to use appropriate minis from the D&D Adventure System games with Dungeon Command: Sting of Lolth.
Here is the development thread:
One page reference for Dungeon Command that should have all you need to play. Setup, Play Sequence, Moving, Creature Powers, Attacking, Terrain.
v1.1 various updates/clarifications. speed=1 if start move (not activation), assist if you have matching ability, don't stop with enemy when flying/burrow. List out actions. Update tap symbol image.
Please give this file a thumbs up if you like the reference!