As new villains appear to lay claim to the world of Indines, new heroes rise to challenge them. BattleCON: Devastation of Indines puts you in control of 30 mighty heroes and deadly villains to decide the fate of the world.
BattleCON: Devastation of Indines is a standalone dueling card game designed for head-to-head and team play. Each player selects a character who uses a unique gameplay mechanism to give them an edge in combat. Take control of guitar-playing summoner, a pair of tag-teaming werewolves, a prodigal paladin, a genius artificer, and more! Each character's play style requires new strategies, but uses the same foundational tactics, making a new character easy to learn, but challenging to master.
Players move along a seven-space-long board, trading blows and attempting to strike the opponent, using attacks formed by combining a character's unique styles and abilities with a set of basic cards that all characters share. The last player standing wins!
BattleCON: Devastation of Indines can be played on its own or combined with BattleCON: War of Indines to create an even greater pool of characters and play variants.
Included with the game: BattleQUEST Guide
The BattleQUEST Dungeon Guide contains six adventures (3 solo and 3 cooperative) for players. Using BattleQUEST, players can play alone or cooperatively against automated enemies in an attempt to defeat the final boss and claim victory!
Monster attack cards to organize and streamline the campaign mode for BattleCON: DoI.
Version 5.3.4 (GOOD card box edition). Made by Tiran Kin with permission and assets supplied by Level 99 Games.
This is the sheet manifest, containing a complete list of cards and where they are located in the files. It also contains a brief print guide, some additional information, and a guide to putting together the card boxes from the latest update.
At no extra charge, there's also a guide to making a really weird-looking cardbox with the components on the sheets in the 5.3.2 update.
Had this file for ages, but never got around to properly cleaning it up and posting it....
Credit for this really goes to [user=mvines][/user]; I just whipped up a variation of his board [filepage=99528]here[/filepage]. As with his, this is a portable board you can print on one sheet and cut into four game-sized cards. This version keeps the background white to stay printer-friendly, but matches the board that comes with Devastation. (It's slightly less relevant now, since I notice there's been a few updates to mvine's versions, but hey, if playmats are any indication, there's no harm in extra choice!)
This is best printed at actual size on 8.5x11 inch paper.
Hey guys, after lots of searching i never found a printable quick list of characters and descriptions that were available to play with. I decided to make my own, hopefully this will help others out. Its just a list with a quick description and play style to make choosing a character easy. Most of the info was off of battle con wiki.
I very much appreciate the work that went into Atapoti's character select screen kit, but it is just too much ink for me. So, I decided to create simple white tuckboxes and a set of small labels to stick to the tops of the boxes. I also re-purposed the character organization envelopes that come in the box by cutting out the part I need and pasting them to the fronts of my tuckboxes.
All needed files are provided in the zip, including a text file with creation instructions.
I hope this is useful to others. I will provide links to pictures of the finished product as soon as they are approved.
Giving credit where it's due. I used the images in the randomizer tokens file from Atapoti's kit for my character labels.
NOTE about A4 paper: My designs were for standard letter paper. But the...
I know I'm not the first one to think of an "AI"-system for this game, but here is my vision on the subject.
This 33-page guide includes 3 pages of general rules and notes, and then one page for each of the fighters in BattleCON: Devastation of Indines.
Some fighters seem to work pretty well with the AI, some, not so much... Anyway, all the fighters should be usable at some level.
A d20 die is needed to use this variant.
If interested to try, I'd suggest you fight against some of the simpler ones first (Eligor, Shekhtur, Alexian, Kajia, Lymn...). The most complex ones can be quite exhausting to maintain.
Any feedback is welcome, of course :)
A visual aid I created in Inkscape for the board game BattleCON.
Players can use nickles, quarters, or something similar to keep track of the cards in the opponents discard pile and visually see what is available for them.
This can be helpful for newer players who haven't memorized the bases, or for veteran players by giving them a reference to aid in their calculations.