"The object of Entrapment is to eliminate your opponent's roamers (pawns) by surrounding them with impenetrable obstacles and thus rendering them incapable of movement. A roamer that cannot move is considered captured, and is eliminated from the board. When all a player's roamers have been 'entrapped' in this way the game is over, and his or her opponent declared the winner.
Hand-made wooden board
3 roamers (mobile pieces) per player, in 2 colors
25 barriers per player, in 2 colors
Billed as "The next classic strategy game", this is a clever game in the mode of Blockade; but with immobilization as the goal, rather than race to an objective. There are a couple of interesting twists to the theme - firstly, you may move through your own barriers once (after which they become neutral), secondly, pieces that are surrounded but not dead are forced to move.