Relic is a board game in which two to four players each assume the role of a powerful hero from the Warhammer 40,000 universe and bravely venture forth to shield the Antian Sector from certain doom. By completing missions and defeating enemies, characters compete to gain rewards and experience, furthering their chance of being the first to defeat whatever evil lies beyond the Warp rift.
Building on the foundations of the Talisman system, Relic is an adventure game in which seemingly straightforward choices mask scores of possibilities. For those who haven't played the classic fantasy adventure game Talisman, this means that on each turn, a player rolls a single six-sided die before moving his playing piece that number of spaces clockwise or counter-clockwise around the region (outer, middle, or inner) of the board it currently occupies. That player then draws a card or cards to see what he's encountered, pitting his heroic persona against foul enemies, dangerous locations, and fantastic strangers. And all the while, these intrepid heroes rise in power, as they work their way toward the ultimate goal at the center of the board.
After receiving requests for plans based on my foamcore build I took measurements and sat down at the computer. The result is this 9 page PDF file that will give dimensions and some assembly tips. I do not have a program to create such diagrams so please forgive the lack of sweet looking 3-D models and diagrams.
Here is a solo variant of my own design for the board game Relic.
This variant adds a Dummy player to set the pace for the game, and to spring up threats all around the board.
The file is a one-page-long sheet of rules, and it may seem a bit complicated at first...
But it should be easy enough to comprehend, and I must say I am pretty pleased with the way it plays.
I have enjoyed playing the game alone with this variant. Maybe some of you will too, so please give it a try if you sometimes feel like playing this great game alone :)