Eight-Minute Empire, by Ryan Laukat, is a quick game that implements the Civilization/Exploration theme using card-driven area control (by placing armies and cities in a small map) and set collection (by getting resources from the board and the cards). Players spread through the map in order to collect points at the end of the game by having majorities in regions and continents. All actions (such as land or sea movement, army production, or the founding of cities) are driven by cards that are face-up (six at a time) and available by increasing prices. Cards also contain resources, which also give points when the game ends if properly collected.
From the publisher:
Build an empire and conquer the land in around eight minutes!
In Eight-Minute Empire, 2-5 players take turns selecting a card from six displayed. The card gives a good, and also has an action that the player takes immediately. Actions help players take over the map, but sets of goods are worth points at the end of the game, so players have to balance the two aspects.
Eight-Minute Empire is the super-quick area control game with tough decisions. It's easy to learn and perfect for when you only have a few minutes.
Detalles a comentar:
El movimiento marítimo por el mediterraneo es muy libre y con acceso a muchas zonas. Es intencionado: me gusta el jaleo que se llega a montar y responde muy bien a lo que suele suceder en el mediterraneo.
Las zonas de puntuacion: En el original estan bordeadas de naranja... pero se ha perdido al escanearlo:
- Grecia (Macedonia, Tracia, Hélade y Creta)
- Levante (Alasa, Alepo, Fenicia y Filistea)
- Egipto (Libia, Naucratis, On, Tebas y Kush)
- Anatolia (Frigia, Hatti, Zippasla, Arzawa y Kizzuwatna)
- Creciente Fértil (Judah, Siria, Mittani, Asiria, Eúfrates, Babilonia y Sumeria)
- La zona de salida: Al principio pensé que Eúfrates sería una buena zona de salida, pero a las dos partidas me dí cuenta que podía dificultar la salida al mediterraneo, por lo...
update of the previous map.
Some link added to North, Sothoryos and Valiria to make them nearer
West Dotraki Sea modified to remove the "4 state corner" (makes Sothoryos nearer also)
Added the "start" city marker in Pentos
I also increased the size of the map (some region being too small)just print it on A4, cut the white borders and cut again along the thin black line, it should fit in the box