A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint.
Launch a campaign to strike back against the evils plaguing Varisia with the Pathfinder Adventure Card Game: Rise of the Runelords - Base Set. This complete cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game's award-winning Rise of the Runelords Adventure Path. In this game players take the part of a fantasy character such as a rogue or wizard, each with varying skills and proficiencies that are represented by the cards in their deck. The classic ability scores (Strength, Dexterity, etc.) are assigned with different sized dice. Players can acquire allies, spells, weapons, and other items. The goal is to find and defeat a villain before a certain number of turns pass, with the villain being represented by its own deck of cards complete with challenges and foes that must be overcome. Characters grow stronger after each game, adding unique gear and awesome magic to their decks, and gaining incredible powers, all of which they'll need to challenge greater threats in a complete Pathfinder Adventure Card Game Adventure Path.
The Pathfinder Adventure Card Game is an expandable game, with the first set containing nearly 500 cards. The Rise of the Runelords - Base Set supports 1 to 4 players; a 110-card Character Add-On Deck expands the possible number of players to 5 or 6 and adds more character options for any number of players. The game will be expanded with bimonthly 110-card adventure decks.
21 cards (3 per character: character card, role card, token card)
Perils of the Lost Coast Adventure (3 scenarios): 364 cards
1 adventure path
Burnt Offerings Rise of the Runelords Adventure Deck 1 (110 cards, 5 scenarios)
5 Polyhedral Dice Set: d4, d6, d8, d10, d12
Adventure Path = A series of Adventures (Adventure Deck expansions) that forms a complete campaign storyline. Aside from the introductory Perils of the Lost Coast Adventure included in the Base Set, an Adventure Path campaign consists of 6 Adventure Decks. Adventure = A set of linked scenarios that make up an Adventure Deck expansion. Scenario = A single session play.
Perils of the Lost Coast (included in the Base Set)
Rise of the Runelords
Burnt Offerings (Adv. Deck 1) (Included in the Base Set)
Adds new characters: Barbarian, Druid, Monk, Paladin
Expands the base game for 5-6 players
Microbadges: - Pathfinder Adventure Card Game fan - Pathfinder Adventure Card Game: Rise of the Rune Lord fan - Pathfinder Adventure Card Game fan - heroes' grave - Pathfinder Adventure Card Game Characters
In this file you will find what you need to create several packs where you can store all the cards of a game in progress, so that you can later on play from where you stopped:
- Scenario and Locations Packs
- Character Packs;
- Blessings Packs;
- Dividers to sort the cards inside of each of the packs;
Nota: Place your character token in the locations pack together with the location where he was when the game stopped.
PACG's Blessings Deck is bit sterile if you don't know anything about the names mentioned on the cards. This document provides a brief description of the otherworldly beings featured in the Blessings Deck (using information from PathfinderWiki.com) along with artwork. This file complies with requirements for Paizo's Community Use Policy. Please review the credits and http://paizo.com/communityuse for details.
SEE COMMENTS BELOW FOR VERSION NOTES
Played him many times and he feels balanced and on par with the other heroes. Power mechanics are very thematic with necromancy, alowing you to drain HP from dead bodies, or reanimate them to fight for you!
PACG features abbreviated versions of the heroes' origin stories. This document contains the complete backstory for each hero, as revealed in Paizo's Meet the Iconics blog posts, along with artwork. This file complies with requirements for Paizo's Community Use Policy. Please review the credits and http://paizo.com/communityuse for details.
SEE COMMENTS BELOW FOR VERSION NOTES
This is the second installment of the Chronicles of Xalandar adventure path: The Lost Library. Hope you enjoy. Had some trouble capturing what I was trying to do with scenario 5. Feel it works, but very wordy. Feedback welcome.
The first adventure in a path designed to be played between the adventures of the official Rise of the Runelords path; in this case, after finishing Burnt Offerings but before adding The Skinsaw Murders.
This is the new and improved fan scenario originally made shortly after the release of the Rise of the Runelords base set. After 100+ plays now under my belt, it has been altered to improve the the overall quality of game-play and clarify several elements of the adventure. The original adventure has been retooled It has been digitally remastered using the Magic Set Editor templates.
A set of card dividers to be used with Pathfinder Adventure Card Game: Rise of the Runelords. Includes dividers for each character and all card types. Dividers also included to separate out the different adventure decks and cards removed from the game.