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Information
Designer
Artist
Publisher
Year Published
2004
# of Players
3 − 6
User Suggested # of Players

(no votes yet)
(0 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
No necessary in-game text
(1 voter) [poll]
Honors
Subdomain
(3 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Skåål
Alternate Names
Gnomes
Skaal
Гномы
Website
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ObjectID: 13513
Description Edit | History

From the publisher, Tilsit Editions:

In the country of Skaaland, each player heads up a clan of dwarves with only one idea in its collective head: to become Skaal, the royal clan the most respected among all of the dwarves. But getting the respect of the dwarves, who are small but proud, is not a simple matter. You need to be a good gold prospector but also an honoured beer brewer!

After a preliminary placement phase during which the pieces are set up on the game board representing Skaaland (with its regions and villages), each player tries to win respect points.

Each turn, each player may only carry out one of the six available actions. Players can bring new dwarves into the game, move those already on the board, prospect in search of gold, mine discovered gold, open a tavern or move a tavern.

The problem with dwarves is that they're sometimes a little impetuous. For example, if a player discovers gold in a region, a rumour of its discovery immediately propagates across the land and the dwarves from the neighbouring regions arrive at top speed to see the new discovery. Not a moment's peace!

Sometimes, while prospecting, a player runs into "oops" instead. That's annoying because the effort was wasted, and it means that there will never be any gold in that region.

But gold isn't the only thing that matters in life! Digging is thirsty work and if a clan has a majority in a region, it may open a tavern. If the dwarves are too drunk to dig, then the clan that owns the tavern gains, each turn, respect points equal to the number of dwarves from opposing clans around the tavern. And that's good!

The drunk dwarves either flee this village of debauchery, or return with their buddies and take over the den of iniquity.

Contents: 1 rules insert, 1 game board, 90 dwarf figures, 12 tavern markers, 1 sack of 'gold', 1 sack of 'oops', 1 prospecting pawn, 1 special die.

This game is the 3rd in the Tilsit Collection series.

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More Information Edit | History
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Versions
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Pg. 1
Skåål
Nick: 
International edition
Publisher: Tilsit
Artist: Johann Aumaitre, François Bruel
Year: 2004
Product Code: ECOSKAAL
Size: 12.20 x 9.13 x 2.40 inches
2.26 pounds
French, German, Italian
Release Date:  
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2 Player Reference Cards (English)
Full-color player reference cards for each clan color, with summarized rules of turn options. Three 8.5" x 11" pages, two cards per page.
2009-09-28
3 Skaal_hun.pdf
magyar szabályfordítás/hungarian translation
2007-05-02
2 SkaalEnglish.doc
English rules in Word format
2005-12-14
2 EnglishRulestoSkääl.doc
English Rules (Best as I can remember)
2005-03-05
Statistics
Board Game Rank: 6672
Num Ratings: 101
Average Rating: 5.35
Standard Deviation: 1.62
Num Views: 15835
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.9
Fans: 0
Personal Comments: 33
Users Owning: 190
Users Wanting: 14
Users Trading: 10 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 86
Plays This Month: 0
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