Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an alliance vessel. Travelling from planet to planet requires turning over "full burn" cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins.
Game description from the publisher:
In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe.
Firefly: The Game Fan (Letter) Firefly: The Game Fan (Thrillin' Heroics Score) Firefly: The Game Fan (Disgruntled Token) Firefly: The Game Fan - Alliance fan (shield) Firefly: The Game Fan - Fight skill Firefly: The Game Fan - Negotiate skill Firefly: The Game Fan - Wanted Firefly: The Game Fan - Tech skill
Corrected v0.1.9. This document attempts to be a clarified and integrated rulebook for all current Firefly sets (up to and including Kalidasa). It does not incorporate all FAQ material. GM me with any comments/queries; I plan to upload revised versions as needed.
A single-page summary of the job decks, companion to my Supply Planet Reference. Lists numbers of jobs of each type (Piracy, Immoral, Legal, number of misbehaves, etc.) for each contact deck.
Numbers derived from gwek's reference spreadsheet.
File includes 4 lightweight A6 player aids with list of all actions player can do during his turn. Great for introducing the game to new players and/or playing for the first time. Ready to print. English version 1.1.
Soubor obsahuje 4x A6 se seznamem všech akcí, které může hráč během svého tahu dělat. Vhodné k tisku.
File contains 4 lightweight printable A6 player aids with list of all actions player may do during his turn in the base game. Czech Version 1.0.
This reference sheet summarizes all pertinent rules for Firefly and all its expansions through Kalidasa. It's overkill for experienced players, but was created to make things easier on new players or those who play only rarely and can easily forget some of the commonly overlooked details. The file is intended to produce a sheet just under 10 inches square and has a .25" bleed, so your best printing option is to take the file somewhere that can do prints on 12"x18" sheets of heavy stock. Trim the paper to the edges of the star field (I left crop marks off because I didn't want them to be visible if the double-sided print was shifted in any direction, which it usually is). The result should fit nicely in your Firefly game box (it's basically the same dimensions as the rulebook).
I decided to breakdown all the Contacts' Jobs in Firefly: The Game in some detail. Includes Pay range, Legality, Morality, how many Jobs take place in Alliance Space, the advantages of a Solid Rep with the Contact, Job Types, special circumstances, Goods carried, Needs, Bonus Pay qualifiers, and the range of Misbehaves on the Contact's Jobs.
The Minimum and Maximum pay is not entirely correct, as their are some Jobs where the pay is dependent on the number of Skill points in a specific Skill, and I have counted this as 0 in all instances.
This was inspired by chas59's excellent "Firefly: Contact Job Profiles" file.
This is my attempt to help people new to the Firefly 'Verse to understand a bit more about what the different Keywords, and important Planets, and Contacts in the game actually are, and mean to them as a Captain of a Firefly.
-- REQUIRES BLUE SUN EXPANSION --
The Battle of Sturges was the shortest and bloodiest battle of the Unification
War. Badger has broadcast news that there is a hoard of Alliance treasure left
in the wreckage of this space battle to a few “trusted friends”. The race is on
to get the information, equipment and speed to get there first, find the goods
and get clear before the Alliance shows up to claim its property!
CAPTAINS NANDI AND ATHERTON MAY NOT BE USED BY ANY PLAYER.
This is a simple two page Contact Job Deck description including Kalidasa with job numbers, legalities, types, solid benefits, carried goods, needs, bonuses, and number of misbehaves required for each contact.