$10.00
Information
Designer
Artist
Publisher
Year Published
2014
# of Players
2 − 5
User Suggested # of Players
Best with 4 players
Recommended with 1, 2, 3, 4, 5 players
(52 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
120 minutes
User Suggested Ages
12 and up
(26 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(25 voters) [poll]
Subdomain
(54 voters) [vote]
Category
Mechanic
Expansion
Family
Primary Name
Myth
Alternate Names
Website
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Website
 
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ObjectID: 140519
Description Edit | History

Myth is a fully co-operative fantasy game. Players take on the role of one of 5 different heroes working together to defeat the Darkness. Each hero has a different skill set which represented by a unique deck of cards. Players spend Action Points by using cards. Once a certain amount of Action Points have been spent the Darkness fights back by activating monster lairs, spawning monster captains and eventually the Boss.

A complete game in Myth is called a Story. Each Story is played over three Acts. Acts can be played sequentially, or can be split up over three different game sessions.

Players' avatars within a Story are called Heroes. Myth Heroes are clothed in immense power, able to reave all but the mightiest foes. However, this power must be balanced lest the Darkness take too much notice. Players must weigh their actions against the Threat each will bring, with the consequences of awakening more evil and bringing doom on the party's endeavors. And be careful they must, as the Darkness is formidable and eager to snatch glory from the valiant.

Heroes are controlled through an intuitive Hero Deck (videos for each Hero can be found in the Game Play Videos section below). Each deck plays uniquely and allows players more freedom of action and the ability to truly impact the Story each and every Act. Yet, cooperation is the key to victory and bloody fortune. Players must communicate, interact, and assist each other or surely the Darkness will cover all.

Myth is a fully cooperative game. There is no player controlling the Darkness. The Darkness is governed by a set of rules unique to each Boss Deck and is activated through Hero actions. If the Heroes get overzealous, then the Darkness pushes back by activating Lairs, spawning Captains, and punishing the Heroes with devious Events. If the Heroes take a more subtle approach, then the Darkness reacts by reducing the potential for treasure and rewards. Without the treasures and equipment to upgrade, the Heroes will find each Act more difficult and eventually fail. The dynamic nature of the Darkness really lends a more fluid feel to the Story. Players aren't being driven by properties out of their control, nor are they being shepherded by a person whose skill has a direct impact on the enjoyment of the game.

Myth is a fun fantasy romp where players feel truly heroic. In the playing of the game, the players are creating their own mythos. These stories are the ones carried away from the table, becoming myths themselves. And these are the myths, with friends and family, that we carry with us; telling and retelling our endeavors at the mead benches, earning treasured smiles and laughter.

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More Information Edit | History

Components:

- 5 Hero Boards
- 1 Darkness Board
- 10 Realm Tiles
- 41 Miniatures
- 15 Dice
- 155 Hero Cards
- 30 Quest Cards
- 7 Monster Cards
- 10 Darkness Cards
- 10 Merchant Cards
- 97 Item Cards
- 8 Hero Tokens
- 6 Lair Tokens
- 50 Treasure Tokens
- 24 Gold Coin Tokens
- 53 Realm Objective Tokens
- 32 Status Effect Tokens
- 30 Story Title Tokens
- 8 Serendipity Tokens
- 18 Potion Tokens
- 54 Quest Tokens
- 4 Hero Ability Tokens
- 17 Counters

Complete Component Breakdown here

Microbadge:

mb - Myth Fan
mb - Myth Fan

Rules Clarifications (Unofficial and Official):

Rule Changes: 1.0 vs 2.0 Rules
Official Downloads, 2.0 Rules, and Gameplay Videos

Versions
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Pg. 1
Myth
Nick: 
German first edition
Publisher: Heidelberger Spieleverlag, Ulisses Spiele
Artist: Keith Lowe
Year: 2015
Product Code: HE722
Size:  
German
Release Date: 2015
Unreleased
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Myth
Nick: 
English first edition
Publisher: Mercs, LLC
Artist: Keith Lowe
Year: 2014
Product Code: MCX5901
Size: 17.20 x 12.80 x 4.30 inches
7.90 pounds
English
Release Date: Apr 10, 2014
Released
View
Corrections
Link Image
Myth
Nick: 
French first edition
Publisher: Mercs, LLC
Artist: Keith Lowe
Year: 2014
Size:  
French
Release Date: Apr 2014
Unreleased
View
Corrections
Link Image
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Files
Title | Hot | Recent
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Pg. 1 of 7 »
10 Rules for Hidden Secrets, Unique Enemies, Heroic Feats, and more
Fixed some typos and mistakes. These are the detailed rules to use my variants for Hidden Secrets, Unique Enemies, Heroic Feats, Shades of Darkness, Synergy Cards, and Boss Adventure Cards.
English
2015-05-07
7 Paper fold-up terrain props
Trees for LoS blocking on a Myth tile. A4 sized page at 300 dpi, including two 1x2 inch based trees and six 1x1 based inch trees.
English
2015-04-24
6 Myth Items - Colour Card Backs
Colour card backs for MYTH's confusing item decks. Print ready with a page for each card colour, including starting gear and Slaughterfield items.
English
2015-04-17
6 Spanish AID MYTH 2.0 - Ayudas de Juego (Jugador/Referencia General)
Ayuda del Jugador basado en el manual 2.0 + Turno del jugador en detalle. + Efectos de Estado. + Referencia Pociones y Línea de Visión. ¡Thumb up si os gustan!
Spanish
2015-04-04
6 Custom Myth Hero Tracking sheet (Work in Progress)
V 0.2 German aktualisiertes Layout, mehr Platz für Gegenstände/Tränke/Titel/Deckmodifikationen, Regelübersicht hinzugefügt
English
2015-04-03
16 Myth Journeyman Cost and Component Calculator
V1.6 Current with 3/26 SGs, added some anticipated PM addons, fixes from KS & BGG comments
English
2015-03-11
5 It Came from the Sea - Myth Journeyman BGG Story Contest Entry
It Came from the Sea is a Myth Story Quest for Novice level Heroes taking place in and around a small fishing village. This aquatic themed adventure involves repelling and defeating a brand new treat: the vile Riggers. Submitted for the Myth Journeyman BGG Story Contest.
English
2015-03-04
8 A Question of Honour
The darkness is growing ever stronger and the weary Lord has conscripted from the commons in a desperate ploy to hold the line. As trainers of the lowliest scrubs in the most fragile of times, the heroes must learn to trust their charges. While all else crumbles around them... An advanced Story Quest for Myth. Created for the KS 2.0 competition but open to everyone. Act 3 pdf.
English
2015-03-04
8 Not By Sight -- BGG Story Quest Submission
This is a story module for myth for near-journeymen status heroes. This is meant to revolve around the Acolyte, so be sure to include him in play. This has only a few changes from the prior version, mostly focused around removing some question marks I used for editorial purposes but had not removed.
English
2015-03-04
11 Yardu's Revenge - BGG Story Quest submission
Post-competition edits, post Random Fleming - colourful version
English
2015-03-01
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Statistics
Board Game Rank: 1483
Thematic Rank: 279
Num Ratings: 853
Average Rating: 6.84
Standard Deviation: 2.46
Num Views: 846610
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.8
Fans: 667
Personal Comments: 441
Users Owning: 2260
Users Wanting: 162
Users Trading: 105 [find trade matches]
Has Parts For Trade: 7
Want Parts In Trade: 3
Price History: View
Total Plays: 1502
Plays This Month: 39
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Dice Tower News 244- April 14, 2014
3:56
1.8 MB
2014-04-14
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