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Information
Designer
Artist
Publisher
Year Published
2013
# of Players
4 − 8
User Suggested # of Players
Best with 8 players
Recommended with 4, 6, 7, 8 players
(42 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
30 minutes
User Suggested Ages
12 and up
(5 voters) [poll]
Language Dependence
No necessary in-game text
(7 voters) [poll]
Honors
Subdomain
(7 voters) [vote]
Category
Mechanic
Expansion
Family
Primary Name
Space Cadets: Dice Duel
Alternate Names
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ObjectID: 142079
Description Edit | History

Your plan is quickly coming together. Simplicity itself. Just continue to close the gap to the enemy, and launch when within range. Your crew is well-trained and work quickly at their stations, just the edge you need to come out on top.

“Engineering, power to Helm. Move forward and close the distance to the enemy. Keep shields in the front. We're going straight in”. You can feel the bridge vibrate slightly as the engines come up to speed.

“Captain, all sensors are on weapon lock”, says the Sensor Officer. “You can fire at will.”

A slight smirk crosses your face. “On my mark! Launch both tor... Wait, where did they go?” You look at the viewscreen, puzzled, with a growing sense of unease.

Sensors starts shouting. “Crystal Warp! Captain they've done a crystal warp and they're directly behind us!”

From your right comes the panicked voice of the Shields officer. “Umm, Captain... All of our shields are to the front!”

You start barking out orders. “Shields, use the crystal we captured to raise the aft shield. Weapons, start to move the torpedoes to the rear tubes! Helm, get us out of here!”

The crew gets to work, but you look on in horror as two torpedoes lance out from your nemesis...

~~~~~~~~~~~~~~~~

Space Cadets: Dice Duel – the "Team vs. Team, Real-time, Dice-Rolling Game of Starship Combat!" – pits two spaceships against one another in quick-paced combat. The players are divided into two teams, each team playing the crew of a ship and winning or losing together based on how well they perform. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines. Each ship has six Bridge Stations:

  • Engineering generates power for the other stations.
  • Helm maneuvers the ship on the map.
  • Weapons loads the torpedo tubes to attack the enemy.
  • Sensors locks onto the enemy so torpedoes can hit, and uses jammers to stop the enemy from locking on.
  • Shields helps protect the ship from enemy torpedoes.
  • Tractor Beams can grab the powerful crystals, move the enemy ship on the map, and launch Mines.

Each player is in charge of one or more of these stations, or has the overall role of Captain to coordinate everything. There are no game turns in Space Cadets: Dice Duel; instead the game continues with players acting as quickly as possible until one side wins.

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Pg. 1
Space Cadets: Dice Duel
Nick: 
English first edition
Publisher: Stronghold Games
Artist: Michael Christopher, Cody Jones
Year: 2013
Product Code: SG-2007
Size: 12.80 x 11.80 x 2.40 inches
2.70 pounds
English
Release Date: 2013
Released
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Pg. 1 of 1
5 Space Cadets: Dice Duel quick rules summary
Tried to play Space Cadets: Dice Duel last night after a long absence. Realised I forgot a lot of things, so decided to make a refresher guide for myself, but maybe someone can make use of it as well. Has a few 'house rules' like shouting TRACTOR for picking up a crystal which you can ignore if you like. Includes stuff from Die Fighter expansion.
English
2015-05-05
4 Setup Randomizer
Excel file which randomizes the placement of nebula, asteroids, and wormholes for initial game setup. Here's a web-based version: http://infinite-loop.org/games/dice-duel/
English
2014-07-01
6 Space Cadets: Dice Duel - Regras em Português
Space Cadets: Dice Duel - Regras em Português por Cesar Cusin
Portuguese
2014-02-25
29 Space Cadets: Dice Duel Captain's Aid
A player aid to assist the players with some of the less-common events in the game. Version 1.2: Corrected errors.
English
2014-02-07
80 Rules (English) - Stronghold Games
English rules for Space Cadets: Dice Duel from the publisher Stronghold Games.
English
2013-07-31
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Statistics
Board Game Rank: 592
Thematic Rank: 116
Num Ratings: 1745
Average Rating: 7.06
Standard Deviation: 1.50
Num Views: 122211
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.1
Fans: 93
Personal Comments: 479
Users Owning: 3070
Users Wanting: 305
Users Trading: 103 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 4349
Plays This Month: 6
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Num Ratings 0
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Average Weight 0.00
Num Owned 2
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 17
Comments 0
Year Published 2015
Rank N/A
Num Ratings 73
Average Rating 7.80
Average Weight 2.25
Num Owned 659
Prev. Owned 9
For Trade 18
Want in Trade 59
Wishlist 221
Comments 42
Year Published 2014
Linked Podcasts/Periodicals
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The Game Pit: Episode 46 - Council Chamber: Big Episode on Small Games
192:30
176.25 MB
2015-06-25
Episode 12 - Relic Expedition
100:32
92.04 MB
2014-10-05
TPGC - Episode #40 - Space Cadets Dice Duel and Catch Phrase w/ Jerry Reece and Stephen Buonocore
68:30
62.71 MB
2014-08-28
Episode 77 Origins preview, Buonocore drops by, and Xmen chat (spoilers)
193:49
177.44 MB
2014-06-05
Space Cadets: Dice Duel
12:38
11.61 MB
2014-02-06
The Game Pit: Episode 15.1 - Council Chamber Essen Review
126.66 MB
2013-11-09
Podcast #10: Pirates & Politics
88:08
80.7 MB
2013-10-29
#3 - Corporations, Space Cadets: Dice Duel
29:41
27.16 MB
2013-10-13
The Board Game Interview Room: Stephen Buonocore from Stronghold Games
50:12
57.54 MB
2013-10-13
GenCon 2013 - Stronghold Games
20:24
14.14 MB
2013-08-25
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