Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die.
Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you!
Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on his own terms in order to complete all of the landmarks under construction faster than his rivals. On his turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, he gets the effect of that building; in some cases opponents will also benefit from your die (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of his city on future turns. The first player to construct all of his landmarks wins!
108 cards (56x87 mm):
Dutch First Edition cards size = 62x88 mm
Dutch White Goblin 2015 version (1410-03) has the same 108 cards, distribution of the 54 coins is different: 32 brown, 12 grey, 10 yellow.
24 starting cards
8x initial building
4x wheat field [1, -]
4x bakery [2-3, -]
4x station [-, $4]
4x shopping mall [-, $10]
4x radio tower [-, $22]
4x amusement park [-, $16]
84 cards to buy
12x special building
4x stadium [6, $6]
4x television channel [6, $7]
4x business centre [6, $8]
72x base building
6x wheat field [1, $1]
6x farm [2, $1]
6x forest [5, $3]
6x mine [9, $5]
6x orchard [10, $3]
6x bakery [2-3, $1]
6x superette [4, $2]
6x dairy [7, $5]
6x furniture factory [8, $3]
6x fruits & vegetables market [11-12, $2]
6x café [3, $2]
6x restaurant [9-10, $3]
54 money tokens (in the german first edition there are 72 token coins!)
this mat is printable on two standard letter sized pages. It will be 19.5 x 7.8 (approx.) when completed and put together. In the Zip file there are three files. a Right side, Left side, & also the full sized file in one piece for those who want to print it all in one page.
I bought Machi Koro for a quicker version of Kingsburg, however MK doesn't have the events after every round, so I added some. Every round being after someone purchases a landmark. These events can both hurt, and stimulate the economy, which adds some decisions to the game I found lacking. If I purchase a restaurant, I may have to pay for it later if I get a surprise health inspection...
I originally picked the National Holidays and Cultural events of Japan and matched thematic instruction to them. Then I added events that matched the cards available to play. Lastly I added Hidden Agendas that can be played with, giving separate win conditions to players who feel the game is too light, but may not be able to afford a heavier game.
Underlined Titles are cards that I shuffle...
This is a tiny reference sheet that I use with my game that includes the great 3-deck variant. I wanted a small sheet to remind me the details since I don't usually have the rule book with me.
Major props to hecose as I started from his reference and added to it.
Reference sheet useful for quick referencing and provides a structured summary for teaching the game.
If you are interested in ref sheets for other games that I’ve made (>250), a complete set is available at my boardgame blog, http://hiewandboardgames.blogspot.com/2010/12/concise-reference-sheets.html
An add-on to the wonderful tip from monsieurtasse. Rulebook layed out to print on 1 page, and once folded fits inside a Pro Dual-Deck box.
Print double-sided, fold in 4 according to pages layout, then fold the resulting "booklet" once more in 2.
Letter and A4 versions included (I could only check the A4, so if any issue with Letter let me know).
These files define a card holder and a coin/dice organizer which fit into the german edition game box. The coin organizer has a hole on top to remove it easily from the game box and can serve as a bank during game play.
In this new version 'H', a cap is added so the coins will stay in place in the box even if you turn the box upside down.
See also the [url=http://www.thingiverse.com/thing:695302]thingiverse page[/url].
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