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Outpost (1991)

Average Rating: 7.07/10
Board Game Rank: 772
Strategy Game Rank: 372
Information
Designer
Artist
Publisher
Year Published
1991
# of Players
2 − 9
User Suggested # of Players
Best with 4, 5, 6 players
Recommended with 3, 4, 5, 6, 7, 8 players
(12 voters) [poll]
Playing Time
150 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(3 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(4 voters) [poll]
Honors
Subdomain
(10 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Outpost
Alternate Names
Website
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ObjectID: 1491
Description Edit | History

Players compete to build the best outpost. They must build and staff factories to produce resources which are then used to build more factories and purchase any of 13 outpost improvements which give different advantages (ranging from production technologies, resource storage, and increased population maximums to resource producing stations). Improvements are purchased through auctions, and each player may win several per round. There are 3 phases in the game, and with each phase after the first a new set of improvements are available to purchase. Each staffed factory and improvement is worth a certain number of victory points (ranging from 1 pt for an ore factory to 20 points for a moon base) and the first player to reach 75 points wins.

This game's mechanisms were later reused in The Scepter of Zavandor and, to a lesser extent, in Phoenicia.

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2d 18h 24m
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6d 11h 18m
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More Information Edit | History
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Versions
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Outpost
Nick: 
English second edition
Publisher: Stronghold Games
Artist: Karim Chakroun, Damian Isherwood
Year: 2011
Product Code: SG-2003
Size: 12.62 x 11.88 x 2.25 inches
3.00 pounds
English
Release Date:  Dec 2011
Released
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Corrections
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Outpost
Nick: 
English first edition (3-8p)
Publisher: TimJim Games
Artist: Michael D. Moore
Year: 1991
Product Code: 1001
Size: 11.00 x 8.00 x 2.00 inches
English
Release Date:  
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7 1-Page Outpost Player Reference
1-page (double-sided) player reference sheet. First page summarizes the Setup and Round Phase rules. Reverse page features tables providing Resources/Factory and Upgrade information. Please send all comments to jstalica. Based on Solmar and mlanza's excellent and indispensible Player Cheat Sheets for The Sceptre of Zavandor.
2012-01-09
3 Tuckboxes Part 5 for Stronghold version
Tuckboxes for the unsleeved cards in the Stronghold version. Part 5 of 5: Cards from the 3 eras excluding the kicker cards.
2011-11-26
2 Tuckboxes Part 4 for Stronghold version
Tuckboxes for the unsleeved cards in the Stronghold version. Part 4 of 5: (Mega Water, Mega Titanium, Mega New Chemicals and Purchase Orders) and Kicker cards.
2011-11-26
2 Tuckboxes Part 3 for Stronghold version
Tuckboxes for the unsleeved cards in the Stronghold version. Part 3 of 5: (Moon Ore, Ring Ore and Orbital Medicine) and (Microbiotics and New Chemicals) cards.
2011-11-26
2 Tuckboxes Part 2 for Stronghold version
Tuckboxes for the unsleeved cards in the Stronghold version. Part 2 of 5: Research and Titanium cards.
2011-11-26
2 Tuckboxes Part 1 for Stronghold version
Tuckboxes for the unsleeved cards in the Stronghold version. Part 1 of 5: Ore and Water cards
2011-11-26
42 Outpost Rules - Stronghold Games Edition (.pdf format)
This file contains the print version of the rules for the Stronghold Games edition of Outpost. You'll find some important balancing from the previous version as well as the rules to the "Kicker Expansion". Enjoy! EDIT: Okay, it seems I uploaded the 99.9% print-ready version of the rules. There is at least one typo in this version that was fixed just pre-press, but this uploaded rule set is essentially identical as what went to print.
2011-10-13
7 Factory Setup & Victory Point Tally Sheet
Use as a mat for each player; easy VP tally and reference for everyone
2010-06-08
12 Outpost player aid - Expert Rules
Version 3.1 B Expert rules - player aid. Includes correction for Robots not getting a discount from Ecoplants.
2010-04-15
0 Outpost Excel Scorecard
Outpost Excel Scorecard. This maintains a count of each player's points, building base money (for breaking ties), average income, hand limit, and people limit. It also includes a warning if you have more factories than allowable number of people/robots. Based on Expert Rules 1.32
2008-09-27
Statistics
Board Game Rank: 772
Strategy Game Rank: 372
Num Ratings: 515
Average Rating: 7.07
Standard Deviation: 1.75
Num Views: 91555
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.1
Fans: 26
Personal Comments: 209
Users Owning: 608
Users Wanting: 144
Users Trading: 15 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 1183
Plays This Month: 45
Linked Items Relationship: Expansions for this Game
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