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Monad (1969)

Average Rating: 6.52/10
Board Game Rank: 2671
Abstract Games Rank: 176
Information
Designer
Artist
Publisher
3M
Year Published
1969
# of Players
2 − 4
User Suggested # of Players
Best with 3 players
Recommended with 2, 3, 4 players
(3 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
12 and up
(1 voter) [poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Honors
Subdomain
(3 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Monad
Alternate Names
Website
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ObjectID: 1520
Description Edit | History

The object of the game is to collect round cards known as "Monads," which look like yin-yang symbols. The players do this by Trading, Buying, and Leaping with other cards.

Monad uses a deck of cards with six colors (Red, Orange, Yellow, Green, Blue, and Purple). Half of these are called "Warm" colors (Red, Orange, and Yellow), and the others are "Cool" colors (Green, Blue, and Purple). The majority of cards has one symbol on them (known as "Commons"), but there is one card of each color with 2-5 colors on them (known as "Bis," "Tris," "Quads," and "Quints"). At the start of the game, each player is assigned one of the six colors as their "identity" and is dealt six Commons and one "Bonus" card (which shows three pairs of colors). The Bis, Tris, Quads, and Quints are placed face up in separate piles in the center of the table.

On their turn, a player attempts to get higher numbered cards into their hand. The easiest way is by "Trading." To trade, a player turns in a pair of cards with the same number of symbols but of opposite colors (one warm and one cool) and takes the top card from the stack with the next highest number of symbols. When they turn in two Quints, they gain a Monad. If the two cards turned in match one of the pairs on their bonus card, they may also draw the top card from each of the lower stacks. They may also use cards of the same color as their Identity as wild cards, which are treated as having any number of symbols.

The player can turn in more than two cards and "Leap" to a higher stack. This allows them to select a card with a higher number of symbols. Finally, they can "Buy" a card. Buying cards uses the numbers located on each card. The player turns in a number of cards which total greater than the number on the card they are after. Monads can be purchased for 80 points.

A player can also draw the top card from the deck but doing so prevents them from taking any other action that turn.

The first player to accumulate a given number of Monads (which varies depending on the number of players in the game) is the winner.

Belongs to the 3M Gamette Series

Re-implemented by:

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More Information Edit | History
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Versions
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Monad
Nick: 
3M Gamette version
Publisher: 3M
Artist: 
Year: 1970
Size: 6.60 x 5.40 x 1.10 inches
English
Release Date:  
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Monad
Nick: 
3M Butterbox edition
Publisher: 3M
Artist: 
Year: 1969
Size: 6.00 x 2.00 x 3.50 inches
English
Release Date:  
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0 Monad Player Aid
Perhaps a more helpful aid than what is included. The buying cost explains the disparity between trading a card and buying that card: the 'penalty' increases as you go up the levels.
2011-03-28
7 Custom 'artwork' cards
My take on Monad cards: the temperature of the color and its counterpart are added in the cards' center.
2008-09-09
2 Monad_components.txt
Monad Component List
2005-06-08
12 Monad Rules.pdf
Monad Rules scanned at 300dpi
2004-01-08
Statistics
Board Game Rank: 2671
Abstract Games Rank: 176
Num Ratings: 122
Average Rating: 6.52
Standard Deviation: 1.56
Num Views: 14640
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.4
Fans: 6
Personal Comments: 76
Users Owning: 236
Users Wanting: 29
Users Trading: 14 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 2
Price History: View
Total Plays: 114
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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