Diamant is a quick, fun game of push-your-luck. Players venture down mine shafts by turning up cards from a deck, sharing the gems they find on the way down. Before the next card is turned up, you have the chance to leave the mine and stash your finds, including any gems you get on the way out.
Why would you leave? Because the deck also contains hazards, scorpions, snakes, poison gases, explosions and rockfalls. When a duplicate hazard turns up (such as a second scorpion), anyone left in the shaft has to flee for safety and loses all the gems they got this turn. The trick is, the more players that leave, the bigger your share in the next card will be.
2.5"x3.5" rules refresher "Cheat Sheet"
This is a card-sized (standard MtG CCG) "cheat sheet" with the key rules for the game. This card is meant for people familiar with the game but wants a quick refresher, especially about picky details that are easy to forget. Feel free to comment/critique for me to improve them.
Diamant Jones and the Forbidden Idol Japanese rule
(Acrobat PDF)
http://www.faidutti.com/index.php?Module=mesjeux&id=379&fichier=376
Japanese Translation
Do you ever have a problem retrieving all the gems when an expedition fails? With this page in the center of the table, players only get their gems when they make it back to camp.
Cyberboard Version.
You will Need the [url=http://cyberboard.brainiac.com/cyberboardv310.exe]Cyberboard[/url] program to run the files.
[b]See my [url=http://www.boardgamegeek.com/geeklist/18537/my-cyberboard-conversions]Geeklist Here[/url] for all my other Cyberboard Conversions.[/b]
Don't forget to Thumb!