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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
1958
# of Players:
2 − 2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(2 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12
(1 voter) [poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Category
Mechanic
Primary Name
Tactics II
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

The hobby of wargaming was born in the 1950s with the publication of the game Tactics. TACTICS II is a direct descendant of this original board wargame.

TACTICS II is sort of like military chess. Different pieces called "units" in wargames, have different capabilities just like chess pieces. The major difference is that a player can move all his pieces each turn, and after all his pieces are moved, battles are resolved against the enemy units his pieces are next to (adjacent to).

The other major difference between wargames and chess is that wargames have a mapboard, divided into squares or hexagons for movement purposes. TACTICS II has a 22" x 28" mapboard portraying a fictional continent with two countries; Blue and Red. Terrain includes roads, rivers, woods, mountains, beaches, and cities. The Blue Capital can only be reached over a vast plain, bordered on the left by mountains and on the right by woods. The Red Capital is on an island and can only be reached across one of several bridges or by an amphibious invasion.

Game features include special functions for headquarters units, terrain effects, invasions, airborne assaults, weather effects, replacements, isolation, and even nuclear weapons. Units represent infantry, armor, mountain, airborne, headquarters, and amphibious troops. Over 100 counters in all.

TACTICS II was almost always part of the Avalon Hill game line, primarily because it was sold as an introductory wargame for a number of reasons. The rules introduced many basic board wargaming concepts and were relatively low in complexity. The rulebook is divided into a basic game and a tournament game (advanced game). Both are balanced and relatively quick playing. As the opposing armies are identical in size and composition, victory is gained by a combination of logic, foresight, luck, common sense, and skill in military strategy and tactics.

In 1981 an unauthorized hex map version, called Operação MX-1, was released in Brazil. It is sometimes referred to as "Tactics III".

More Information Edit | History


from Avalon Hill Company History, 1952-1980

Tactics II (1958) Revised 1961, Discontinued 1972, Revised 1973
Designed by Charles Roberts

The 1958 version was most noteworthy for its circular HQ units--a bit of minutiae important to those who thought they could claim ownership of a first edition copy of the hobby's first wargame. The advancing state of the art and rising prices drove the game from the AH line in 1972, until reinstated in 1973 with less expensive components and a much lower price. The 1973 version, while not improving the game in any way, has been a consistent seller due to its "lost leader" (sic) price which has proved a successful tool in getting newcomers to the hobby to start off with an introductory level game.


Avalon Hill Complexity Rating - 1

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0 Tactics II for the PC
A Tactics II scenario for Empire II, a PC Wargame Construction Kit by New World Computing (1995). Play against the AI.
2008-07-14
2 Tactics II Optional Rules.doc
Additional optional rules for Tactics II
2005-10-18
2 TACTICS II Optional Rules.doc
Additional units and Expanded Isolation rules
2004-09-03
2 tacticsII_CRTb.JPG
Tactics II CRT
2004-07-22
2 Tactics2weather.JPG
Weather chart
2004-02-15
1 tactics2 quick ref.jpg
Quick Ref Terrain Chart, etc...
2002-04-17
Statistics
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Wargame Rank: 1300
Num Ratings: 449
Average Rating: 5.16
Standard Deviation: 1.61
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Avg. Game Weight: 2.0 moreinfo
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Users Owning: 761
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