A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else's, but as the board fills up this becomes harder because there are fewer empty spaces left... and another player's tile may also extend your own path in a direction you'd rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number from 2 to 8.
Other notes:
Tsuro was originally patented by McMurchie in 1979 under the name Squiggle Game, but was apparently not published at that time. Somewhat similar to Metro and Spaghetti Junction.
Calliope Games will be releasing Tsuro later this year. We would like the community to help fix the issues with the rules sheet. This is number two of two possible rules sheets. People can simply give their opinions on these sheets on the forum, or they can help further by playtesting the rules locally. People interested in helping playtest should print these rules and give them to people who have never played Tsuro before and report their findings on the forum.
Calliope Games will be releasing Tsuro later this year. We would like the community to help fix the issues with the rules sheet. This is number one of two possible rules sheets. People can simply give their opinions on these sheets on the forum, or they can help further by playtesting the rules locally. People interested in helping playtest should print these rules and give them to people who have never played Tsuro before and report their findings on the forum.