EXTRA RULES that are often used:
NON-SCORING GOALIES AND 1 DIE:
Goalies NEVER score goals.
When 2 goalies come up against each other in a game, there is no goal.
When a forward or defenseman comes up against a goalie in a game, the two players' numbers are compared. If the goalie's number is higher, no goal is scored. If the numbers are the same, the manager with the forward or defenseman rolls a die: if he rolls a "6" a goal is scored, if he rolls a "1-5" no goal is scored. If the forward or defenseman's number is higher, the manager rolls a die: if he rolls a "4-6" a goal is scored, if he rolls "1-3" no goal is scored.
TROLL (for Power Play and Phantoms of the Ice):
If Troll comes up against another bruiser, only the other bruiser is injured. Thus, only Tiny Tim/Willie Winzig can force Troll out of a game.
TINY TIM/WILLIE WINZIG (for Power Play and Phantoms of the Ice):
automatically scores against any goalie. TT/WW can not be injured. If he comes up against a Bruiser, the Bruiser is removed instead.
OPTIONAL SUBSTITUTE RULE
This variant for 4-5 players comes from Frank Nestel for those who believe that the game is too random:
Each player receives an extra defenseman & forward. (This variant expands the hand size to eight cards.) In a match, players can now decide which forwards & defensemen they will use. However, players are still restricted to the original lineup of 3 forwards, 2 defensemen, and 1 goalie.