The Red Baron flies again - now you can actually fly the same airplanes that blazed a path of glory over the skies of France during WWI. You can be Baron von Richthofen running up a score of 80 victories or Cpt. Roy Brown flying the same Sopwith Camel that shot him down in the game where planes perform exactly as pilots of Flying Circus Aerodrome say they did in real life.
Each player, in complete control of one airplane, attempts to outmaneuver his opponent and mark up a victory on the way to becoming an Ace. Players pick the type of situation that they want to re-flight from one of seven different scenarios, or they can create their own situations from the wealth of information available in the Instructions and Briefing Manual. Each aircraft is unique in its own combination of: operational ceiling, rate-of-climb, diving speed, firepower, and armament. With over 32 different aircraft types to choose from, there are over 1200 possible combinations of opposing aircraft.
A solo game is only recommended for scenario no. 7 - Balloon Busting.
Simple rules allow one to start immediately after reading the Basic Instructions. Almost anyone can play the Basic Game, and little time is required to advance to the Tournament and Optional Games. Features 192 counters (which includes 7 blank ones)
Although owing much of its inspiration to FLYING CIRCUS and FIGHT IN THE SKIES, it was readily recognized as better than its predecessors. The game plays far better with the Variant Maneuvers Cards which AH sells separately by mail. Eventually, the game may be redesigned to incorporate the increased excitement level generated by these cards.
These are the modified Aircraft Capabilities Chart and 2 Aircraft Status Sheets. They have been modified according to the instructions in the 5-Second War variant article in The Avalon Hill General Vol. 23 No. 1. The aircraft capabilities have been changed according to the instructions, and the Accumulated Damage and Ammo areas on the aircraft status form have been doubled.
This is a homemade set of half inch counters using images from the Blue Max game from GDW giving color to our carboard airplanes. These are print ready and recommend using spray adhesive to a thin cardboard or other counter making techniques you use.