Macedonians vs. Persians in the climactic battle at Gaugamela.
Alexander The Great is a medium complexity wargame recreating an ancient battle on the plain of Gaugamela in 331 B.C. Players take on the roles of Alexander the Great and King Darius III as the Macedonian army clashes with the Persian Host.
Movement is hex based. Unit types include basic infantry, phalanxes, cavalry, chariots and elephants. The turn sequence is movement, defensive fire and melee. Combat is a dice roll cross-referenced on a probability table. A sliding morale track determines which table will be used for combat resolution.
The game consists of a 22" x 28" map board, a sheet of 108 die cut counters, playing aids and a 24-page rulebook.
Richard Hamblen was responsible for the rulebook revisions which greatly clarified missile fire. In the initial edition the counters were blank on one side due to the economic restrictions imposed on a game then available only for mail order sale. Randall Reed did the mapboard.
Contains a Sequence of Play from the tournament rules found in The General("Design Analysis", Vol. 13, No. 1), a Morale Scale Values table found in the second edition of the rules, a Type Designations chart that includes the Lancers designation, which is only provided in the above-mentioned article, and an Odds Table from Waterloo. I recommend printing on card stock.