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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
2007
# of Players:
2 − 10
User Suggested # of Players
Best with 2 players
Recommended with 2, 3, 4, 5, 6 players
(6 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
8 and up
User Suggested Ages
8 and up
(3 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Category
Mechanic
Primary Name
Cowboys: The Way of the Gun
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

THE COWBOYS is our game of the Old West. 2 - 10 Cowboys (players) shoot it out in 10 - 60+ minutes. The game features stand-up Cowboy Counters artistically designed with full color artwork by Gary S. Zaboly. There are 26 Historical and Hollywood style scenarios in the game. Six double-sided geomorphic mapboards create the battlegrounds of the Old West.

The game rules allow you to pick up and play the game in minutes. The optional rules add chrome but still keeps the game very playable. The "Old West" personalities are there; Wyatt, Doc, Jesse, Billy, and many other legends of the Wild West. Some of the variables include town folk,horses, etc.

Bank robberies, cattle rustling, stagecoach holdups, jail breaks, lynch mobs, and many other western actions are depicted. It pits opposing sides against each other, bringing to life the daring and dastardly deeds of heroes and villains when the way of the gun ruled the day. Included are the lawmen, gunfighters, gamblers, and ne'er do wells who knew how to handle themselves during a gunfight. Also the town folk will show up to add a much needed gun to the fight.

Every person has dreamed of being the cowboy standing in the middle of street, alone, staring down your enemy, fingers twitching by the side of your gun belt, looking for the flinch in your adversaries face that will unleash blazing steel from your side...now is your chance...but watch your back!

Game includes hard mounted geomorphic map boards, counters, stand-up cowboy counters, plastic bases, dice, box, rules, scenario book, cards, and other game play materials.

BGG Marketplace
Pg. 1
New $33.49 22-May-2009 flag
Very Good $24.00 25-Mar-2009 flag
Very Good $25.00 2-Mar-2009 flag
New $30.95 2-Oct-2008 flag
New $30.99 9-Nov-2007 flag
Images
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Files
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2 Cowboys variable turn order cards
Here's a set of cards that can be used with the variable turn order rules. Just print, sleeve and play. There is also one additional card that we use in conjunction with a house rule. When the card is turned, drop two dice. On doubles, both sides receive one additional game card.
2008-09-28
6 Tombstone
This SOLITAIRE module can be played repeatedly because so much chance and room for different decisions have been incorporated. Further, you could design your own modules using this module as a base and substituting your own Chance Encounters.
2007-11-13
0 NPC Movement Cowboys Version 2.0
This file adds solataire NPC Reactions/movement as well as more exciting Brawls. It also contains charts for Courage, Observation, Stealth, Wound Damage and Experience Points which are used instead of cards.
2007-11-11
1 CtWotG Shot clock
This is an idea that I borrowed from Aces and Eights RPG. I have simplified it for Way of the Gun. Roll a D12 and another (Red if you want) D6 to find where your bullet goes.
2007-11-03
4 Barbershop Shootout
This is a re-playable solataire module. Enjoy.
2007-10-16
1 NPC Movement Cowboys.xls
This file adds NPC Movement for solataire games as well as Chases, Courage, Observation, and Stealth.
2007-09-23
10 Advancedrules.pdf
COWBOYS ADVANCED RULES
2007-09-22
0 SCENARIO 27.doc
Scenario #27: 3:10 to Yuma
2007-09-09
0 SCENARIO 27.doc
3:10 to Yuma---Scenario 27
2007-09-06
4 Cowboys rules summary and player aid
Cowboys rules summary that I use to teach the game and to refresh my memory. Incorporates any clarifications from the BGG Rules Forum. Pages 3-4 are Player Reference cards designed to be printed double-sided and cut in half. The card summaries on page 4 are included for players to know what they could use the Wild Card for and to have an idea of what cards their opponents might be holding.
2007-08-14
Statistics
User Rank: 1506
Wargame Rank: 881
Num Ratings: 287
Average Rating: 6.30
Standard Deviation: 1.45
Num Views: 47649
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.6 moreinfo
Fans: 4
Personal Comments: 189
Users Owning: 380
Users Wanting: 83
Users Trading: 28
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 669
Plays This Month: 0
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